Marque opened this issue on Apr 13, 2007 · 17 posts
Marque posted Fri, 13 April 2007 at 12:38 AM
Yet on the download page it says
Why are we still beta testing this program?
Marque
Victoria_Lee posted Fri, 13 April 2007 at 12:47 AM
Mine is definitely working better and I've not had any problems importing from P7 to Vue 6 Esprit
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
vincebagna posted Fri, 13 April 2007 at 1:55 AM
For my part, i had problem importing some hair (trans map ones). But even with the update, these hair don't want to come into Vue!
FrankT posted Fri, 13 April 2007 at 6:50 AM
Quote - Yet on the download page it says - Poser import still doesn't work right (abnormal resource depletion, conversion errors). We are working this out with e-frontier. Thank you for your patience.
Why are we still beta testing this program?
Marque
Blame e-frontier for changing the SDK, not e-on for this one
agiel posted Fri, 13 April 2007 at 7:34 AM
Why are we still beta testing this program?
It's simple.
We either wait that all poser related issues are resolved between e-on and e-frontier - possibily a long time.
Or we get updates when some of the major issues are released, as it is the case with this one.
Which one do you prefer ?
Marque posted Fri, 13 April 2007 at 9:19 AM
Frankly I'm a bit nervous about installing updates after issues with both poser and vue that other folks have had after installing them. I most likely will not be upgrading to the newer versions as they come out since they don't tend to deal with issues in the prior versons, they just pile more stuff on to get us to part with our money. Getting tired of this trend with software.
Marque
aeilkema posted Fri, 13 April 2007 at 9:33 AM
The latest update works much better for me when it comes to importing Poser objects. I'm not saying it's resolved, haven't used to that extend, but it sure works a lot better now.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
agiel posted Fri, 13 April 2007 at 9:53 AM
I agree... so far, it looks like as far as upgrades go, this one is a keeper.
Vue 6 Inf is much more responsive for me now. I am still going through my test scenes but it is looking good so far.
Marque posted Fri, 13 April 2007 at 10:50 AM
Hummm just going by what eon says, that it's still not right. Think I'll wait a little longer and see if they resolve it before I install it. Maybe they will fix it before poser 8 arrives.
Marque
Victoria_Lee posted Fri, 13 April 2007 at 11:01 AM
Part of the issue is that e-Frontier changed the SDK for P7 and didn't share it with e-on before the release of Vue 6. Part of the issue is that Vue 6 has a couple of huge memory leaks, we all know that.
For myself, I'm happy to know that e-on and e-Frontier are working together to solve the Poser/Vue issues so that the programs play nice together.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
Marque posted Fri, 13 April 2007 at 4:34 PM
I am also glad they are working together, but I will still wait to see if they can resolve their own program issues as well as the poser issues.
Marque
PerfectN posted Sun, 15 April 2007 at 9:48 PM
I, for one, am chuffed at the new release. Vue blazes through my scenes rendering 300 dpi images of 9x12 on ultra settings. I have no problems with importing poser figs, my resources stay around 74% with no crashes.
So...lol...I am finally at peace.
Peggy_Walters posted Sun, 15 April 2007 at 9:56 PM
Things are working pretty good for me too. Just got my 3rd cow up and running (new power supply fixed it). Can't see any new bugs, I'd say go ahead and update. So far it looks like about 2 to 3 weeks in between patches.
LVS - Where Learning is Fun!
http://www.lvsonline.com/index.html
PerfectN posted Sun, 15 April 2007 at 11:17 PM
I've heard mention of 'rendercows' - what are they?
agiel posted Sun, 15 April 2007 at 11:51 PM
They are standalone render nodes to distribute rendering across multiple machines. One machine is the master and coordinates the 'cows' or slaves on other machines.
PerfectN posted Sun, 15 April 2007 at 11:53 PM
Thanks agiel
Marque posted Mon, 16 April 2007 at 2:43 PM
Thanks