FCLittle opened this issue on Apr 13, 2007 · 9 posts
FCLittle posted Fri, 13 April 2007 at 1:51 PM
I was wondering if someone could give me a detailed description of what the advanced rendering options mean and perhaps some advice on how best to use them.
Thanks!
rstar posted Fri, 13 April 2007 at 3:01 PM
I would like to know that info also.
If someone could also give some hints or trick about how to eliminate the pixelization, (those little black patches of pixels that jump around every time you rerender them), that always show up in every render, it sure would be welcome. I hope postwork is not the only answer for that problem.
AgentSmith posted Fri, 13 April 2007 at 4:03 PM
Render Quality modes;
http://www.pixelrobotics.com/tuts/br_render_01.htm
Advanced render Options;
http://www.bsmooth.de/BSolutions/#B5RenderOp
how to eliminate the pixelization, (those little black patches of pixels that jump around every time you rerender them), that always show up in every render-You should expand on that problem (your settings), because that should not be happening.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
rstar posted Sat, 14 April 2007 at 12:12 AM
rstar posted Sat, 14 April 2007 at 12:14 AM
Flak posted Sat, 14 April 2007 at 3:52 AM
Comparing your render settings to what I used in a high RPP rendered scene, the only thing I can see thats different is to change the "general" setting from "preview render" to "full render" and see what that does. Your RPP should be high enough to nuke most artifacts.
Dreams are just nightmares on prozac...
Digital
WasteLanD
rstar posted Sat, 14 April 2007 at 2:10 PM
dvlenk6 posted Sat, 14 April 2007 at 5:26 PM
The attachment shows settings that I used a little while back successfully for a very complex render.
Friends don't let friends use booleans.
pauljs75 posted Wed, 18 April 2007 at 6:29 PM
More rays for pixel and turn on the 48-bit dithering. (Gamma correction isn't necessary, and will shift the brightness.) Back in the ol' (Bryce 4) days I'd also say use the anti-aliasing, but that's not an issue with premium rendering.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.