adnan007 opened this issue on Apr 26, 2007 · 6 posts
adnan007 posted Thu, 26 April 2007 at 2:22 PM
Hi everyone, i've been trying to learn Zbrush and create my own morph for M3 and i succeded in that by creating my M3 morphs.
When i returned to my poser6 and added the morphs successfuly, i wanted to save the figure as cr2 so that the new morphs would be included but i couldn'i find a way to make it happen.
I just want to know how to make the cr2 because i usualy work with DAZ Studio and i want to make a scene with the motphs i created in Zbrush. This doesn't mean that i don't work with poser6, it's just that i don't have a powerful PC and poser6 require at least a normal PC.
Please i really need to know how, so be gentle and tell me how.... Thanks
pakled posted Thu, 26 April 2007 at 4:01 PM
I think morphs are saved as .objs, not cr2s (but feel free to correct me if I'm wrong..;)
Doc Geep has a morph tutorial in the header of the Wings forum. Not to worry, it's for Poser..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
adnan007 posted Thu, 26 April 2007 at 4:16 PM
you are right, when you 1st create yr morphs in Zbrush you save the morphs as .obj but once you enter poser6 you must import the .obj as a morph target and then you apply the morphs to the charcter and you render your scene.
But if you want to save those morphs you must to create a .cr2 that contain the morphs so that you can use them in other 3d softwares such as SAZ Studio.
That what i want to know how
markschum posted Thu, 26 April 2007 at 4:37 PM
if you have added the morph in poser , it should just be a matter of saving the figure to the figures library , give it a new name and that should be all you need to do .
richardson posted Thu, 26 April 2007 at 8:22 PM
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2634045
This will help too. That is if you mean deleting the objects. IK off...adnan007 posted Fri, 27 April 2007 at 6:54 PM
Ok guys i found it, it's that little "+" that makes you save the cr2 with morphs included. but what i noticed in the library is that there is .cr2 and .pmd (i'm talking about poser6)
the morphs that i have created are located in .pmd and not in the .cr2, i did some research on several forums until i found how to get rid of it : just go to edit and uncheck "external binary morph target".
This is just a tip for those who want to make morphs of their own. thanks a lot for your response