kalon opened this issue on Apr 29, 2007 · 131 posts
kalon posted Sun, 29 April 2007 at 3:52 PM
Check it out, there is a free trial until May 4th...
CrossDresser
Interesting pricing scheme...
Victoria_Lee posted Sun, 29 April 2007 at 4:11 PM
I'll stick with Wardrobe Wizard but that's for the head's up.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
JOELGLAINE posted Sun, 29 April 2007 at 4:17 PM
I already did a full review of it, and did a lot of testing of it. and posted my findings over at Philc's site at: www.philc.net/forum/viewtopic.php
CrossDresser is really good. Wardobe Wizard is slightly better,IMO, because you can do more with it, and it supports more figures. Details at links above^
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
Dead_Reckoning posted Sun, 29 April 2007 at 5:13 PM
Quote - I'll stick with Wardrobe Wizard but that's for the head's up.
Me to. WW has a dumptruck of Free Figure support.
I think it's only about $5.00 for Unsupported figures isn't it?
I.M.H.O., PhilC is hands down one of the best anywhere when it comes to Customer Support.
It looks like you pay $7.95 per month to use it and then $9.97 per Figure. I do not see any Figure Listed that I use .
Cheers
DR
"That government is
best which governs the least, because its people discipline
themselves."
Thomas Jefferson
Victoria_Lee posted Sun, 29 April 2007 at 5:23 PM
Hey, Dennis, how long are you on shore for this time? Good to see you around!
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
Aishai posted Sun, 29 April 2007 at 6:45 PM
I have WW too, have never perfected any items on it sadly. Even the most converted of all outfits the MFD giggles. But, trying this CrossDresser is perfect for someone like me, mainly because I am lazy/lack-of-time to read, too much on how-to's & fidget, twiddle and forever a novice.
So far the items I have converted, which was actually an old V2 outfit by BVH, in chain's and had jewels to V4, came out wonderful. I like the fact that I didn't have to load a figure into Poser then switch again to another model for conversation. Was just a simple load and click directly from the software thingy. As for the pricing, 'I think' if I understood it correctly, you don't need to pay both types of license just one. So $9.97 for V4. I'm happy at least, got a few extra outfits now for V4 weee..
nickedshield posted Sun, 29 April 2007 at 6:51 PM
For simple conversions CrossDresser seems to do a good job. down side and this is on site I believe.. it really messe up existing body handles. I converted a dress I've been testing that had body handles and the converted dress had some but not really usable for the dress.
I must remember to remember what it was I had to remember.
Penguinisto posted Sun, 29 April 2007 at 7:08 PM
One question: Mac support? (couldn't find anything on the page offhand...) /P
Marque posted Sun, 29 April 2007 at 8:40 PM
Have you tried converting male clothing to V4? There are some nice outfits out there that I would like to try on her. Also does it do shoes and boots?
Thanks,
Marque
kalon posted Sun, 29 April 2007 at 8:42 PM
According to the website - known issues, does not convert any clothing that covers the head, hands or feet.
Haven't tested my results so far. The program itself is simple, it could use a little more stability...
JOELGLAINE posted Sun, 29 April 2007 at 9:08 PM
It throws everything hand and finger-wise into the forearm group. It does the same kind of thing with the foot and toes to the shin group.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
isacatcar1 posted Sun, 29 April 2007 at 11:35 PM
The software works very well. The only problem I have is that it needs to go online and verify your license for it to work, so if the software maker goes bye bye so does your software.
Anniebel posted Mon, 30 April 2007 at 4:24 AM
This programme converted the outfit I chose Ok to V3 - Aiko's ElfDance Charmed Dress, but it doesn't convert any morphs, so isn't really that functional.
On the upside, it pushed me to try WW again & success LOL. Converted the dress & pants of the Charmed set to V3 - see above piccie.
If this new programme had some morph capabilities, it would be worth it, because it is very easy to use, but without it, for me anyway, it is not very useful.
The best & most beautiful
things in the world cannot be seen nor touched... but felt in the
heart.
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msg24_7 posted Mon, 30 April 2007 at 4:39 AM
Quote - One question: Mac support? (couldn't find anything on the page offhand...) /P
On some point I found a short paragraph on system requirements and it did list
all Microsoft systems, nothing else.
So I guess, no Mac support.
Download is just a .exe, that looks like PC only as well.
Yesterday's the past, tomorrow's the future, but today is a gift. That's why it's called the present.
Indoda posted Mon, 30 April 2007 at 5:05 AM
Suffers from the same problem as many third party Poser products; poor interface. First appearances do count!
The important thing is not to stop questioning.
- Albert Einstein
Indoda
kobaltkween posted Mon, 30 April 2007 at 7:31 AM
mariner - no, you can access all figures for the subscription, but not distribute your conversions. you can buy conversions to a single figure, and then you can redistribute. so you don't have to pay for new figures unless you want to clothe them. you can always convert from the whole list.
i don't see how it handles morphs. that's what got me to purchase WW. i've never found a tool more automatic for fitting morphed figures, and i mostly use figures with capsces morphs. i mean, can you imagine clothes converted to apollo, but only default apollo? i realize there's some way to transfer ADS to clothes, but....
i've had mixed results with WW, which is to be expected. clothes with lots of pieces and layers, like Clipsidera and Uzilite base, just didn't work for me. if this has some algorithm that deals with those better than WW, i could see using them together.
JOELGLAINE posted Mon, 30 April 2007 at 12:40 PM
I've been using both with great results. It's a tool that does some things better than WW. WW does plenty of things better than XD. It's another tool, and it does work fairly well. ^__^ V,,
XD has just gotten started and there's room for improvement. Compared to all the other clothing convertors (except WW) it's head and sholders above the crowd.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
Byrdie posted Mon, 30 April 2007 at 9:43 PM
I've found you MUST be online when using this, at least in trial mode. Otherwise it won't let you select clothing to modify. Also it seems to be set up to use the normal Poser file system. I have multiple runtimes and when I selected items from anything other than the main runtime I kept getting ".obj not found" errors. It would not let me point it at the correct folder; I had to install Vicky's MFD into Poser's own runtime before I could convert it.
Anniebel posted Mon, 30 April 2007 at 10:03 PM
Quote - I've found you MUST be online when using this, at least in trial mode. Otherwise it won't let you select clothing to modify. Also it seems to be set up to use the normal Poser file system. I have multiple runtimes and when I selected items from anything other than the main runtime I kept getting ".obj not found" errors. It would not let me point it at the correct folder; I had to install Vicky's MFD into Poser's own runtime before I could convert it.
I used an external runtime, but made it just for this.
The best & most beautiful
things in the world cannot be seen nor touched... but felt in the
heart.
Helen Keller
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Gallery
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Freebies
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Byrdie posted Mon, 30 April 2007 at 10:24 PM
Hm, I never thought of that. Must try it out.
byAnton posted Mon, 30 April 2007 at 11:27 PM
You can never have enough useful utilities. You can never know when you need a back up or one might get something a certain way you like over the other. Great to see Apollo support coming which is great.
I really think it is important o support these thing. Without people making things there is nothing to use so I would say just say "whoohoo!" :)
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Byrdie posted Mon, 30 April 2007 at 11:36 PM
Acadia posted Mon, 30 April 2007 at 11:50 PM
Quote -
I really think it is important o support these thing. Without people making things there is nothing to use so I would say just say "whoohoo!" :)
I totally agree. It's nice to have options available because as seen here, not everyone can get results with the same program.
I've downloaded this and will give it a try :)
EDIT: Insomniaworks also has conversion programs. I Beta tested these and they work very well.
http://market.renderosity.com/mod/bcs/index.php?vendor=insomniaworks
It's been awhile since I've used it, but I think it kept the morphs. You would have to PM InsomniaWorks to check for sure though.[
](http://market.renderosity.com/mod/bcs/index.php?vendor=insomniaworks)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Irish posted Tue, 01 May 2007 at 7:01 AM
You need to add your external runtimes. I have upteen of them and it worked fine for all that I added. Go to Options/Settings/browse the runtime you wish to add.
I agree, it's nice to have choices - while I love Phil's WW, this one is very very easy to use.
:)
BastBlack posted Tue, 01 May 2007 at 12:46 PM
Anton wrote:
Quote - You can never have enough useful utilities.
I agree. ^^
I am a Mega Huge Wardrobe Wizard fan. I use Poser on the Mac.
But people who use Daz|Studio do not have Wardrobe Wizard since it runs inside Poser. For those people, CrossDresser will open up simple conversion possiblties they couldn't get with Clothing Converter or Tailor.
Unfortunately, Mac users of Daz|Studio still don't have an option for clothing conversion. For them, I recommend switching to Poser for the Mac and getting Wardrobe Wizard.
I'm running a test right now in CD on a work machine to see how it works. It's an interesting approach.
p.s. I really like F202 Dollie and Anime Doll are included, but wish Hiro3 were in there too. Hiro has some kicking outfits, and so does M3. They should try borrowing each other's clothes, imho ;)
bB
kalon posted Tue, 01 May 2007 at 1:00 PM
I agree. I love the free trial approach. I just wish there was at least one other male adult figure to test on.
I'm looking forward to support for Apollo being added. I would think that the greatest market for any conversion utility would first be virtually unsupported figures such as F202 Dollie, but right after that I would think the male figures would be the next biggest market group.
Byrdie posted Tue, 01 May 2007 at 1:05 PM
Yeah, we need David & Hiro & The Freak, for starters. Really nice there's a free trial too. But at about $10 a license, this thing ain't gonna come cheap.
BastBlack posted Tue, 01 May 2007 at 6:32 PM
Okay I just polished off a few High Res conversions. I converted BatLab's Miko outfit for V3 to M3, Royloo's Laura kimono to M3, and the jacket and collar from Lady Little Fox's Aiko Infamous to M3.
I haven't had the chance to test to the cr2s to see how they pose or look on M3 yet, but I have opened the new objs in Uvmapper and STOMP. The conversion itself looks very smooth, much smoother than any converter thus far. This is a huge plus... I cannot understate just how big a plus this is. oO
Having said that though, it is aways hard to convert from female to male because of the chest. The items that I converted still have a female looking chest even though it is reshaped to M3. This is not bad though. I can polish off the conversions in Blacksmith. The objs will need their look masculinized anyway.
I can easily see myself converting clothes while I'm working. Conversion happens in the background. This is a huge time saver.
And here's the really wild part. I don't think the newly created objs have their original morphs anymore. However, adding morphs to clothing is a snap with Wardrobe Wizard.
So..... This could be my new clothing conversion process (yes I am over-the-top nitpicky):
Wala! The best of all worlds! ^^
I will test this method tonight.
bB
Byrdie posted Tue, 01 May 2007 at 6:43 PM
Don't have Blacksmith, what else can do the masculinizing? I have C5 and Hex -- though I've never been able to make headway with that one.
BastBlack posted Tue, 01 May 2007 at 6:48 PM
You can do it in Hexagon, no problem. If there are nipple shapes in the top, or cleavage, that will need to be smoothed down for a more manly look.
I just finished converting the Infamious Bustle to M3. This one had an error though, the vertices went spikey on the bottom right side. I've already converted this to M3 in Blacksmith, but still I like to compare my work to what Wardrobe Wizard and CrossDresser can do.
bB
grichter posted Tue, 01 May 2007 at 7:36 PM
Speaking of tools, one would have to assume you could use XD and then inject morphs using one of the neterworks packages (if they have one for your target figure). I have not used XD yet, but I read where the morphs get lost or don't make it across. This would be could be a solution if I understand the processes at hand.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
kalon posted Tue, 01 May 2007 at 7:51 PM
I was also wondering about using The Tailor to put the morphs back. Seems like someone said something about injecting the morphs back in with Morph Manager and the dials spun to no effect...? That's why I'm looking forward to the conclusion of BastBlack's experiment.
Byrdie posted Tue, 01 May 2007 at 8:34 PM
Morph Manager won't work here because CrossDresser regroups the mesh.
EricJ posted Tue, 01 May 2007 at 8:36 PM
Quote - Morph Manager won't work here because CrossDresser regroups the mesh.
There is an option to not regroup the clothing. If you do that then morph manager works just fine.
EricJ posted Tue, 01 May 2007 at 8:42 PM
I'm getting much better results with Crossdresser than I ever got with Wardrobe Wizard. WW almost always crumpled the mesh and never look as good as the original. CrossDresser preserves things like buckles, rings, and other surface details.
I converted M3's Sade outfit to Aiko 3 and it work very well. The biggest tip I have is to not regroup the mesh if at all possible. The regrouping causes problems with Aiko's hip group and pants. The hip group includes part of the upper inner thigh and causes ugly stretching when you use side-side on her legs. Not regrouping will minimize this.
Byrdie posted Tue, 01 May 2007 at 8:44 PM
Did not see that checkbox. Will go try it again. Er, soon as I get Morph Manager. Been trying all day but can't download it, all I see is a page of gibberish whenever I click on the link.
BastBlack posted Tue, 01 May 2007 at 8:54 PM
kalon posted Tue, 01 May 2007 at 9:00 PM
That is such a great fit, and it looks wonderful on him....
The internal junkie in me is already hard at work justifying why I'm going to end up forking out more money for my addiction...
Hmmn... WW is $60, I can get support licenses for 6 figures for 60 bucks... surely I can narrow down the menagerie to 6 figures... Oh, who will make the cut?
Anniebel posted Tue, 01 May 2007 at 9:25 PM
As you can see the bottom of the jacket has disappeared & the top of the pants.
The best & most beautiful
things in the world cannot be seen nor touched... but felt in the
heart.
Helen Keller
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Gallery
My
Freebies
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Store
BastBlack posted Tue, 01 May 2007 at 10:41 PM
operaguy posted Tue, 01 May 2007 at 11:10 PM
Attached Link: Animation of this dress 4MB Quicktime
Click to see full size.Wardrobe Wizard fan here....
Jessie red dress converted onto a somewhat morphed V4. WW Only.
::::: Opera :::::
flibbits posted Tue, 01 May 2007 at 11:30 PM
What is Evilinnocence?
Anniebel posted Tue, 01 May 2007 at 11:52 PM
It is a who, not a what LOL - http://market.renderosity.com/mod/bcs/index.php?vendor=EvilInnocence
Just did another trial & sucessfully modified the A3 charmed set including morphs - tranfered with morph manager. Wasn't successful with the shoe - or rather I should say I wasn't - it seemed to do the mesh ok, but as the feet default states are different, could not work out how to fix.
The best & most beautiful
things in the world cannot be seen nor touched... but felt in the
heart.
Helen Keller
My
Gallery
My
Freebies
My
Store
jeffg3 posted Wed, 02 May 2007 at 1:24 AM
Quote - It looks like you pay $7.95 per month to use it and then $9.97 per Figure.
Yeah! That ain't happening to my wallet.
EricJ posted Wed, 02 May 2007 at 1:34 AM
Quote - > Quote - It looks like you pay $7.95 per month to use it and then $9.97 per Figure.
Yeah! That ain't happening to my wallet.
I don't see any monthly charge for the software. In fact the page says that there is no cost for the program. There was a 1 month license for a figure for 7.95 and a one day liscence for $1, but those options aren't listed anymore.
aeilkema posted Wed, 02 May 2007 at 4:20 AM
I'll stick to WW, I don't fancy paying $10 for each figure I do want to use. This will turn out to be an expensive deal in the end.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
byAnton posted Wed, 02 May 2007 at 4:30 AM
More options helps everyone.
What doesn't help is saying "no thanks", "I'm not buying", etc etc etc. I never understood what posting that type of stuff was supposed to accomplish.
Something as advanced as a clothing convertor is no small task or feat. And you never know how it will expand or develop. I think everyone likes WW, but I don't think people have to take sides and make a vocal choice.
If not financially supporting both, then why not just give moral support to both? I'm telling ya, without support, at least verbal, for new endevors and those that try, the long term choices are going to get far and few....
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
aeilkema posted Wed, 02 May 2007 at 4:37 AM
*If not financially supporting both, then why not just give moral support to both? I'm telling ya, without support, at least verbal, for new endevors and those that try, the long term choices are going to get far and few....
*I don't see a point in financially supporting both.... I'm not here to financially support others, I myself cannot afford that, so I'm buying what I need. As for moral support that's another issue. I don't see a point in supporting something morally if I cannot agree with the price being asked. In the end if this application will support all the figures I do own, it will cost me at least $150. Sorry to say so, that doesn't excite me at all and I can't morally support that.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
byAnton posted Wed, 02 May 2007 at 5:14 AM
Quote - I'm not here to financially support others...I don't see a point in supporting something morally if I cannot agree with the price being asked. ...Sorry to say so, that doesn't excite me at all and I can't morally support that.
If you are not in this thread to financially or morally support this artist, then why post? Are you wanting to send the artist a message or encourage others to think this is bad for them in some way? Explain it to me because I don't get the purpose.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
kobaltkween posted Wed, 02 May 2007 at 7:54 AM
Anton - i can see your point, but as i've said many times in many different places, a merchant or even just advertiser should be glad when people care enough to say why they're not going to buy or don't want a product. usually finding that out costs five to seven figures. then it's up to them. but i find that without feedback, merchants and advertisers guess entirely wrong about what they've done wrong. here it's been pretty consistent: people don't like the pricing scheme. now when i looked it was explicitly not what people are saying. you could either get all figures for a monthly fee or get one figure permanently for a fairly small fee. and the per figure price is only a little higher than the WW per figure price. so if no one said anything, if i were the merchant, i'd assume low sales came from feature set or functionality, not a price scheme that's comparable to the popular WW. and the base price is free. i mean, UTC, d|s, etc. all suggest that the pricing scheme wouldn't be a problem.
but here's where the feedback is really helpful. unlike all those apps, no one feels the base does enough. WW base includes a huge number of figures. UTC first took care of the most popular conversion (and unfortunately, didn't go to any non-unimesh figures after that). and many use plain old d|s without any plugins. and that doesn't even get into the pure advertizing issue of people looking at those pricing schemes and thinking they're combined and not separate. so there's two problems that are _marketing _ fixes and don't require an ounce of new code. now the merchant can choose not to change anything. but people have said why.
critical feedback can be helpful in just about anything someone does. if they choose not to use it to their benefit, then that's their loss. the poser community is blessed in the sense that 90% of the time if something has a big push and people don't like it, tons of people will say exactly why and in detail. now that doesn't account for the reasoning people aren't aware they're doing, but it's a start and it's free. marketing research is pretty expensive.
what do people want? what do people want when they complain that poser crashes, or say they can't afford the new version of poser so please don't cut out ppp users? they want to change the market so they have products they want to pay for. you shouldn't cut people down for providing information to help them become poorer and merchants richer. :m_wink:
operaguy posted Wed, 02 May 2007 at 8:26 AM
I only posted my WW-supporting image and animation to counter tepid or negative comments about it above, not to opposed the creator of Cross Dresser (great title, by the way).
That Jessie dress now fits V4 perfectly and realistically. However, I had to 'fiddle' quite a bit, including using the MorphBrushTool in P7. The point being....converting clothing is not "magic" and anyone dismissing either of the two products because the results were not automatic and instant is misrepresenting the reality.
:: og ::
byAnton posted Wed, 02 May 2007 at 9:12 AM
I am not talking about "feedback". Feedback is solicited. What I was referring to isn't "feedback", :)
I don't own this item yet so I can't give "feedback" on it personally. But regardless, I am happy to see it and glad to see someone creative enough to do it.
But that is just me.
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
nickedshield posted Wed, 02 May 2007 at 9:51 AM
For a brand new app XD does show promise though in it's current infancy I personally don't care for it. The biggest downside I encounter is the way it mucks up body handles. The adding of body handles is a good idea but doesn't do a realistic job. I've seen many post about how well it converts shirts and skirts but very few if any that mention complex clothing such as RDNA's Morphing Fantasy Dress. Another example is Daz's Morphing Fantasy Wrap. Neither of those will convert to a usefull item. If the issue of mucking up the body handle can be corrected then XD could very well be worth getting.
I must remember to remember what it was I had to remember.
Shadowdancer posted Wed, 02 May 2007 at 10:06 AM
Having tried both products, I agree that in some ways CrossDresser is easier to use than Wardrobe Wizard.
However, I prefer Wardrobe wizard for its' level of support of characters and the fact it will convert conforming hair, and to a certain extent footwear, also the fact that it supports heavily morphed versions of the supported characters.
If you only use a few figures & aren't too worried about hair conversions, I'd recommend getting CrossDresser & buying the one off licenses for the figures you use.
But if like me, you like the flexibility of being able to morph the clothing prior to conversion and have that change stay after the conversion is complete, being able to do conversions that can have morphs added to them, & to convert footwear & hair, then I think Wardrobe wizard is the better choice.
Of course, the competition between the two products can only be good for us users as Phil & Andrea will continue to make improvements to both apps.
Good luck to both of them
Btw, IMHO of all the other multi-character clothing conversion programs, CrossDresser is the only program that really gives wardrobe wizard a challenge, Clothing Covertor is just too fiddly and the level of support too limited to compete.
cedarwolf posted Wed, 02 May 2007 at 10:38 AM
I"ve been "destructive testing" CD the past couple of days and intend to write a full review by the end of the weekend. For testing purposes I converted the A3 Infamous outfit to V3, WITH the hat and boots, and the hat came through fine, but the boots, well, the toes don't bend. I would suppose that, depending on the pose you use, this might not be an issue at the moment.
Pricing seems, well, interesting. On the non-existant budget I work with, the trial period may be the only time I get tu use CD. I'd like to see Apollo added to the list as he's become my male model of choice.
I just finished converting the V3 Leather Jacket and Pants to M3 but haven't used them yet.
I've been looking for something like this program, as have we all, for quite some time. One of my main reasons is the influence that the Diskworld series of books has had on what passes for my sense of humor. I need something that will allow me to convert a medieval style armor set to all the major character types so I can develop a City Guard group iconograph.
Keep watching this forum...I'll post the pix later.
BastBlack posted Wed, 02 May 2007 at 2:55 PM
I'm attempting a shoe conversion today too. I think it's totally do-able to complete a shoe conversion with XD, but you will have to make the final steps yourself (morph shoe to fit foot and adding bones in the Setup Room).
I gave Cd (or is XD?) a doosy of boot to convert too! teehee Laura Harjuku Cheerleader! Weeee! Oh my beautiful bishies want those shoes so bad.... hehehehehehe The conversion itself at high resolution took a long time, over an hour. The drain on my XP CPU topped off at around 187,000k too. oO I haven't checked the results yet.
I looked again at the XD prices last night. It seems cheap! It's $9 per destination figure. So let's see, I want to convert everything to M3. How much will that cost me? Get this, -- $9! Unlimited. Forever. That means with just one high resolution clothing conversion to just one figure, and CrossDresser has paid for itself for that figure! WOOT! oO
bB
nickedshield posted Wed, 02 May 2007 at 4:14 PM
BastBlack, If you want a challenge, attempt converting V3's Wizard Robe to A3, or any other female.
I must remember to remember what it was I had to remember.
LadyElf posted Wed, 02 May 2007 at 5:16 PM
Well, I would try it out, but for me anyway, David isn't supported so all of the clothing and armor that I would LOVE to convert to him is not going to happen. I would really like to see David supported as there are a lot of us out there that just love him. Until then, while it does look nice, no go for me.
I would love to see the Girl supported too :))
This is a vote for David Support :))))
BastBlack posted Wed, 02 May 2007 at 5:42 PM
Okay, cheerleader thigh highs didn't turn out. That will have to be a conversion by hand.
The Dark Mage Gown for A3 to M3 on the other hand converted super nice. 8)
I added new body handles too. ^^
bB
igohigh posted Wed, 02 May 2007 at 6:04 PM
just like the various morph transfer apps out there and the other clothing converter, WWW and CrossDresser each have their pros and cons.
WWW as pointed out by another takes some work on many articals to get a smooth mesh, and fine strappy items and chains can sometime simply never come out with satisfactory results. CrossDresser on the other hand does fine strappy stuff and chains almost perfect the first time and every time. However I find myslef adjusting the JPs a lot more, I actually had to learn how to get into falloff zones this time (which is a good thing...to learn something).
Like many other 'Tools' in Poserdom, there is no such thing as 'too many'.
And as for the "it don't bring the morphs over", if your converting from one CR2 to another with differrent JPs and structure, you pretty much NEED Tailor or one of the other morph transfer apps to do it, Morph Manager is not intended to transfer morphs from character to clothing...thou I have heard and seen it done, rarely. You need a Tailor for such specialty work, even with WWW if you are going from one character to another...now when just going from character to 'morphed' character, then you would use MorphManager.
Myself, I have WWW and love it, and now I have CrossDresser and love it, and just got PhilC's Shoe tool and am sure I'll love it too!
BastBlack posted Wed, 02 May 2007 at 6:10 PM
Speaking of.... Please let me know how shoe convert works for you. I am curious to know if the thigh high boots can be converted from Laura to M3 that way. Thanks. ^^
bB
igohigh posted Wed, 02 May 2007 at 9:52 PM
Quote - Speaking of.... Please let me know how shoe convert works for you. I am curious to know if the thigh high boots can be converted from Laura to M3 that way. Thanks. ^^
bB
Alas, as I understand the info it will only do boots up to 'just Below the knee'...thigh high boots we are still SOL
I got it for Pirate boots.
I would sure like a pair of thigh highs like the ones on McFarlan's "Red Ridding Hood"...
LadyElf posted Wed, 02 May 2007 at 9:57 PM
I downloaded it to try it out :) Couldn't resist, but I'm getting error messages when I try to load a model, anyone have any problems?
isacatcar1 posted Wed, 02 May 2007 at 10:48 PM
CD and WW the best of both worlds.
With CD I get near Perfect conversion than I use WW to adapt the cloth item to my morphed characters.
The way I see it two great tastes that taste great together.
CD is a must buy as long as It doesn't have to have it go out and verify your license to use it this way even if the developer calls it quits your app still works.
I have to say I bought CC, WW and will buy CD out of all 3 CD is the best by far in quality of the end result, but WW still has its place in your tool box.
nickedshield posted Wed, 02 May 2007 at 10:50 PM
Couple of things easily over looked: From the options command make sure you have your runtime selected. I found it best to locate the clothing first then select the from figure then the to. I kept getting an access violation error until I did that sequence.
I must remember to remember what it was I had to remember.
BastBlack posted Thu, 03 May 2007 at 12:21 AM
linkdink posted Thu, 03 May 2007 at 3:49 AM
One thing you should know about Netherworks magnets (and he mentions this in his documentation): if the clothing being morphed has no "Thigh" group, for example, then the Thigh magnets (Wide and Full for V3) don't match the human figure's Thigh morphs (FMB or PBM). For example, this skirt had no Glute, Waist or Thigh groups. But you can still add the magnets for those groups, and they do deform the clothing (sometimes in unpredictable ways), so you get some extra morphing control. (Does that make sense?)
I'm sure I'll pay for at least the V3 license. I think Crossdresser combined with Nethwork's magnets will do a lot for my Poser wardrobe...
JOELGLAINE posted Thu, 03 May 2007 at 4:09 AM
SOunds like the general concensus is "Great tool in conjunction with other applications". I have to echo that. I think I wils go for one figure licence and maybe option one of two more. It's a great little application for what it does!
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
nickedshield posted Thu, 03 May 2007 at 12:01 PM
I must remember to remember what it was I had to remember.
jecnodde posted Thu, 03 May 2007 at 12:42 PM
I have also tried it and the cloths become much smoother then in WWW, but darn I don't get any bones for thight, shin or some other nice part that some cloths have -and the cloths morphs are also lost. I'm talking about some morphs like "walk" "sit" "turn left" and more.
I'm a totelly noob when it comes to bones.
I also have WWW, with keep all body parts and cloths morphs -yes the cloths often needs some work on with smothing.
So if I have to choose then it is WWW.
But it is a great tool and I proberly buy some of the licence for some figure -course you can't have to many tools :)
I too wote for more figure support - Koshini, Krystal, Hiro, V2, M2, Ichiro, the freak, Kiki and david
Love Jenny
LadyElf posted Thu, 03 May 2007 at 2:20 PM
Quote - Okay, want to see something cool? BillyT's CrossSpider Long Shirt for V3 converted to M3! Now M3 has sexy J-Rock wear! WOOT! 8) Thanks for the info, igohigh. I read some posts on the PhilC forum about shoe conversions. It looks like people are using PhilC's Obj 2 Cr2 to convert thigh high boots. I have that app too. Will have to try it. LadyElf, The error you are getting could be because the cr2 points to the main poser runtime and it can't the obj in the exact location the cr2 gives. Just open the cr2 in a text editor. Look at the address. Find the obj, and move it into the correct location. bB
That does look way cool :)
Not sure what you mean? This is stuff that is already installed and works fine in Poser. I think it's probably because like nickedshield said, that's the same error I'm getting and it closes the app down completely....going to try choosing the clothing first when I get some free time today.
BastBlack posted Thu, 03 May 2007 at 2:52 PM
I bought the M3 license, but I can't install it because the unzip is password protected.
Argh?
I read through the XD Help file. I see you can opt for not regrouping. That's cool, similar to how WW does advanced feature. So I could keep 2035 jacket for V3's morphs when translated to M3? Will have to try it.
It looks like XD might be possible to do a fit to a morphed figure in XD. However, this could be very tedious with lots trail and error on how to set the pokethrough adjustments. It would be cool if someone figured out the setting for each of the major body morphs. wishful thinking
LadyElf, maybe it's a bad install? I think the app has been updated since yesterday. Maybe you try redownloading?
DAZ never made a Wizard Robe for Aiko? oO
What were they thinking? They just released a refit of the Wizard robe for V4. I think you guys should get noisy on the DAZ forums and request an Aiko (and Hiro) fit for the Wizard Robes.
I have just about all the various clothing converters. I haven't tried Netherworks morph adders though. Tne thing about XD you have to keep in mind, it doesn't do the head. Wardrobe Wizard does, but doesn't do feet or hands (feet can be done with another PhilC app). Clothing Converter (at DAZ) however does so hands. It's the only one that does. And when all else fails, convert by hand and use PhilC's Obj to Cr2.
There are a few super cute SP outfits I would like to convert to M3. I hope SP gets added at some point, but I would like Hiro added first. ;)
Today's conversions include Awful Soul 2035 jacket (sweet!) from V3 to M3, Aio's Gothic Lolia 1 2 3 arms and tops and collars, and the most fun conversion is PoserPro's Barbarella top to M3! teehee M3rella!
bB
LadyElf posted Thu, 03 May 2007 at 3:18 PM
I'll try to redownload today and uninstall and reinstall :) Would really like to see this work, I have WW and really like it too, but it never hurts to have more then one app :)))
nickedshield posted Thu, 03 May 2007 at 3:49 PM
DAZ never made a Wizard Robe for Aiko? oO..... If they did I either 1. never saw it 2. never bought it Hence my experimentation. Now to play with the Hooded Cloak for M3 on Luke.
I must remember to remember what it was I had to remember.
cedarwolf posted Thu, 03 May 2007 at 4:52 PM
nickedshield posted Thu, 03 May 2007 at 5:10 PM
Right in style, belly button exposed :)
I must remember to remember what it was I had to remember.
BastBlack posted Thu, 03 May 2007 at 5:48 PM
Bawahahahahha! ><
bB
LadyElf posted Thu, 03 May 2007 at 5:54 PM
Okay, I can't even look at it...it just hurts my eyes LOL!!!!
kalon posted Thu, 03 May 2007 at 6:15 PM
The one feature of XD that I don't think anyone has mentioned is that you don't have to own the figure that the clothing was originally designed for... No request for someone to analyze the file for you!
BastBlack posted Fri, 04 May 2007 at 1:16 AM
LadyElf posted Fri, 04 May 2007 at 2:04 AM
I could never get the "choose clothing" to not be greyed out, even after selecting a runtime, so I have no idea why it's not working for me :(
BastBlack posted Fri, 04 May 2007 at 8:26 AM
Oh I know what went wrong. You have to have your internet connection live. The program dials out to the internet to confirm your subscription. -- sucks, I know. But once it is confirmed, you don't have to keep the link active. bB
Anniebel posted Fri, 04 May 2007 at 4:07 PM
Quote - Oh I know what went wrong. You have to have your internet connection live. The program dials out to the internet to confirm your subscription. -- sucks, I know. But once it is confirmed, you don't have to keep the link active. bB
They are changing this, I asked about this because I wanted to use the programme on a computer without internet access. They said they have had numerous enquiries, so it is changing.
I downloaded the programme again & reinstalled when I bought a licence & did not need internet access this time.
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LadyElf posted Fri, 04 May 2007 at 5:51 PM
It was live, I'm on cable and it never goes off. So I don't know what happened. Pity it seemed to be such trouble to try the free trial.
JOELGLAINE posted Fri, 04 May 2007 at 7:32 PM
Might be Firewall troubles! Windoze stupid firewall blocked my first use of it, until I granted it permission to do it's stuff. All sort of things block internet communication.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
BastBlack posted Fri, 04 May 2007 at 7:54 PM
If it's your firewall and they've updated the program. Try it again.
I went on marthon of conversions today. My hardrive was getting so full! ^^;;;
I went into the CrossDresser folder in the Program directory and deleted what looked like the XD version of the Wardrobe Wizard analysis files. Hope I didn't need them. ^^;;;
bB
cedarwolf posted Sat, 05 May 2007 at 7:20 AM
ptrope posted Sun, 06 May 2007 at 10:16 AM
I'm having great luck with XD (I'm sticking with the 'official' abbreviation ;-) ), having converted a number of V3 outifts to Laura, so the poor girl doesn't have to look like all her clothes were picked out by her mom. However, trying the stockings from MindVision's "End of Innocence" bridal outfit, the feet turned ino jai alai scoops! Everything is fine from thigh to heel, but then the toes are a full foot in front of Laura's toes. The stocking toes don't bend with Laura's, but bending her foot demonstrates that the toes of the stockings bend at a different rate than the figure's, so my guess is that the JP is the problem; when I get to my normal Poser machine, I'll see if that can be fixed.
On the whole, though, I'm very happy with XD; as noted before, it doesn't seem to have the "crumpling" issues that I've found to be common in WW (which is why I almost never use the program). One other thing I've noticed, however, is that converting V3 bras to Laura create a look of "wearing Mom's underwear"; they look like adult-sized and -shaped bras with the cups flattened, rather than scaling down to Laura's much smaller (not just flatter) chest. Hopefully, EvilInnocence will find a scaling algorithm that takes this into account. Still, great job!
JOELGLAINE posted Sun, 06 May 2007 at 12:22 PM
In general, if the clothes figure has built-in gloves, or boots--XD WILL give you those problems. Andrea warned of problems in those ares, but until you actually run across them, you don't know WHAT they are. They are Re-grouped, AND un-rigged so you can't turn them off in the parameter dail tab.
WW is made with tweaking the final product in mind. According to Phil, the general theory behind WW accords more flexibity to the end-user than just 'push one button, and VIOLA have conversion'.
The main problem with that is--If it doesn't work to begin with-It'll never work. With WW--If it doesn't work the first time, you can keep at it UNTIL you get a conversion you can live with! There are literally hundreds of combinations to convert and tweak the end-product. You just have to work it some. If you have any problems--Phil is easy to contact and will do every thing he can to help at: www.philc.net/forum/viewforum.php
I like both of them equally well.
When making conversions from any figure remember: If possible go FROM smallest to larger! If you go from Kit or Laura to V3 or V4, you get a MUCH better fit, than vice versa. Large to small almost ALWAYS give a host of problems due to compression of the mesh.
The downward scaling gives problems due to how the original mesh was constucted, and what modeler was used. Same size to larger>no problems. Larger to smaller>potential problems.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
linkdink posted Mon, 07 May 2007 at 2:53 AM
If possible go FROM smallest to larger!<
Very helpful tip, Joel, and probably answers my next question: do we have enough collective experience to determine which most often be better:
A3 > V3
or
SP3 > V3
JOELGLAINE posted Mon, 07 May 2007 at 3:18 AM
Not using V3 for much of anything, I'd hazard a guess that SP3 > V3 would be easier becasue SP3 is slightly smaller and most of the JP's are more similiar to V3' and the general body shape is more similiar as well.
If you're doing from a realistic morph of AIko to V3, THEN things might be different. Like I said--I don't use V3 almost at all. I need to fix that.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
nickedshield posted Mon, 07 May 2007 at 9:17 AM
I must remember to remember what it was I had to remember.
malia01us posted Fri, 11 May 2007 at 5:02 PM
I've been following this thread with great interest since I'd love to use most of my outfits on V4. I have WW and like it, but there are some things that I just couldn't get a decent result on (maybe user error! lol). Things that were mentioned earlier in this thread - straps, buckles, surface details didn't come through the WW very well, based on my brief attempts. Someone with more experience would get better results, I'm sure.
This CrossDresser has done some great conversions for me - and I've only had it for less than a day. Here's an outfit I had problems with in WW - Eclipse by AS - took less than an hour to convert all the pieces. V4 looks pretty happy about her new outfit!
I did what was suggested earlier in the thread - unchecked the option to have XD regroup the item so that I could use MorphManager to add back AS's excellent movement morphs. Worked like a charm! Next outfit I'll try converting is RDNA's Oktapussi from A3 to V4 (lots of strappy things on that outfit too).
I think I'll end up using both programs as they serve their own purpose. I was most impressed at PhilC's attitude about the new program - that competition raises the bar & he even wished them much success. Kudos to him & to EvilInnocence for bringing us a fun new tool!
BastBlack posted Fri, 11 May 2007 at 10:00 PM
ITA. PhilC is great. He impressed me too on his attitude. ^^ I will try using MorphManager with AS 2035 jacket. Hope it turns out. bB
-BrandyE- posted Fri, 11 May 2007 at 10:09 PM
i love the CrossDresser...It is cheap...anbd very easy to use. The program is free and the license s $10 for each figure you want to convert TO (converting FROM is free - so you only buy the license for the one you are converting TO). I have used it quite a bit and had really good results. And I have the morph manager rom daz, so I just add the morphs back in.
Brandy
-BrandyE- posted Fri, 11 May 2007 at 10:18 PM
Forgot to mention that David, Miki2, G2, the KGang, etc will all be supported in time, according to the creator.
Brandy
Anniebel posted Sat, 12 May 2007 at 6:09 AM
Has anyone had any success with pants, I tired Aikos Jwear from DAZ today to V4, & the bottom of the pants looked like they had been through a paper shreader
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-BrandyE- posted Sat, 12 May 2007 at 8:43 AM
i converted the mirilian outfit from daz to v4 with no issues at all
Brandy
cherokee69 posted Sat, 12 May 2007 at 9:09 AM
Quote - Forgot to mention that David, Miki2, G2, the KGang, etc will all be supported in time, according to the creator.
I hope "time" doesn't take as long as DAZ's time. I really would like to convert some things to David.
Anniebel posted Sat, 12 May 2007 at 5:05 PM
I have been thinking, & I wonder if the problem I have with the Jwear is because of Aiko's different leg zone?
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-BrandyE- posted Sat, 12 May 2007 at 6:14 PM
i dont know, Annie, but I dont think so. Jwear is a short outfit, so it really out to do well....if i get a chance, i may convert it to see if i get the same trouble you had with it, cause it maks me curious. I have converted several Aiko things over to v4 with no trouble. The only issue I have ever had is when converting the elf dance set, and then it messed up on the feet area only, but that isn't a real issue, since it says it doesn't cover feet, lol...But being me, I tried it anyway, lol.
Brandy
JOELGLAINE posted Sat, 12 May 2007 at 8:23 PM
Material zones do not enter into the problem of converting outfits. Geometry and joint parameters DO. V4 IS a problem because there are TWO different versions out now with different geometries!
I'd suggest trying to converting the Jwear to another figure if you have the licence to so and see if it does it on other figures. IF it does--the problem is in the PANTS, instead of the pants.
Until more detective work is done--I can't comment past that. ^__^
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
Anniebel posted Sun, 13 May 2007 at 1:02 AM
Joelglaine - I tried it with Laura & weirdly enough it worked fine, Grrr. I wanted this for a project with V4. Anyway you can see above what is happening. I used the same settings for both. High Quality, OBJ+CR2, Do not regroup obj ticked.
These are the only figures I have licences for at the moment, so I cannot try any others.
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JOELGLAINE posted Sun, 13 May 2007 at 3:12 AM
That's enough tries to see it's V4, not the pants! I've had something similiar happen to the Versas outfit by Renapd when I did a conversion of it!
Go to material room, click on the buttock/hip area of the converted out and see if it IS there, but INVISIBLE. If so, turn the visibilty slider down to 0% and see it turns up. If so, turn it back up to full and see if it disapears again.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
Anniebel posted Sun, 13 May 2007 at 5:11 AM
Sorry was waiting for a render to finish.
There is no buttock / hip material zone, just metal, trim & fabric.
Weirdly I just imported the converted obj file, & the outfit is intact, so it must be the cr2 file maybe.
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JOELGLAINE posted Sun, 13 May 2007 at 8:00 AM
You didn't understand me. The material zone across the buttock group might be there. It's a glitch. The material zones act wierd in XD after conversion sometimes is any part of the outfit has a trans-map attached to it. I said, "Go to material room, click on the buttock/hip area of the converted out and see if it IS there, but INVISIBLE."
The ZONES aren't affected--the GROUPS ARE sometimes.
I cannot save the world. Only my little piece of it. If we all act
together, we can save the world.--Nelson Mandela
An inconsistent hobgoblin is
the fool of little minds
Taking "Just do it" to a whole new level!
Anniebel posted Sun, 13 May 2007 at 5:52 PM
Do you mean click on the empty space? When I do, the material for the background comes up.
The outfit doesn't have any MATs, it is just coloured.
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Anniebel posted Sun, 13 May 2007 at 5:59 PM
Definately a problem with the cr2 file, I just modified the Laura file to look for the V4 obj instead, & saved the new cr2 & now it loaded fine, doesn't conform LOL, but at least it established it is the cr2 file.
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Anniebel posted Sun, 13 May 2007 at 6:12 PM
I have opened the cr2 file in editpad & there is no buttock info in the V4 file at all, it is all missing - no mention of buttocks at all. Whereas Laura's has buttock actors & twisty info etc.
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Anniebel posted Sun, 13 May 2007 at 6:19 PM
Ok looking at V4 she has no buttocks in her geometry, whereas the other figures do, & this is the area missing. So any clothes with buttock geometry will not convert to V4 then yes - or is there a way around this?
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nickedshield posted Sun, 13 May 2007 at 8:39 PM
Anniebel, Did you try converting with the regroup function checked? It should take the buttocks and assign them, probably, to the thigh.
I must remember to remember what it was I had to remember.
Anniebel posted Sun, 13 May 2007 at 9:52 PM
Quote - Anniebel, Did you try converting with the regroup function checked? It should take the buttocks and assign them, probably, to the thigh.
But if I untick the Do not regroup OBJ I would not be able to add the morphs back in, & the outfit would still be functionally useless.
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Anniebel posted Sun, 13 May 2007 at 10:08 PM
Yep, it works if I untick Do not regroup OBJ but I am still stuck with a functionally useless outfit, darn, I couldn't convert this in WW either.
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nickedshield posted Sun, 13 May 2007 at 10:19 PM
If you have AutoGroup Editor you could try exporting the conformed garment obj with all options, except As Morph target, checked. Then Use AGE to put the missing groups back in. You would use V4 as the figure. When you save, save under a different name then edit your cr2 to point to the new obj. Weak point of AGE is it's handling of the hip. You may have to do some touch up in the Setup Room. May not but thought I'd warn you.
I must remember to remember what it was I had to remember.
Anniebel posted Sun, 13 May 2007 at 11:10 PM
Quote - If you have AutoGroup Editor you could try exporting the conformed garment obj with all options, except As Morph target, checked. Then Use AGE to put the missing groups back in. You would use V4 as the figure. When you save, save under a different name then edit your cr2 to point to the new obj. Weak point of AGE is it's handling of the hip. You may have to do some touch up in the Setup Room. May not but thought I'd warn you.
This might be a bit beyond my expertise, but I will have a try later. Thanks.
For the moment, I managed a work around. I fixed any poke through with the morph tool in Poser7 - first time I have used this, very handy.
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BastBlack posted Mon, 14 May 2007 at 8:54 AM
That's a tiny outfit, it has morphs? Are they body shaping morphs? If so, then why would you want them on V4, her body morphs are different? Anyhoo, You could use Tailor, WW, or maybe Nethworks magnet system to add V4 body morphs to the outfit, But if you must have the morphs in the original outfit and you must regroup it for it to work on V4, try this: 1) Export each morph on the out fit as obj. 2) Make multiple copies of the Cr2 and Text edit the obj name to point to each of the new Morphed versions of the outfit. 3) Convert morphed outfit one by one in CrossDresser with the Regroup option checked. Now you have the V4 version of the outfit with a conversion of each Morph. 4) To put the morphs back into the outfit, use the group edit tool, spawn props 5) Export each group 6) reimport each group to the groups of the outfit as a morph target. 7) Repeat until all morphs are added. 8) Save new Morphing V4 outfit to the library. p.s. I have on other idea on how to do this using UVmapper but I'm not sure it would keep the morphs... bB
nickedshield posted Mon, 14 May 2007 at 10:15 AM
I just finished converting the outfit using WW's Convert Advanced function and don't see any advantage in keeping the morphs. Didn't have to use AGE as I mentioned in a previous post. What I do see though is the chest won't follow a side bend properly. Magnatizing the cloths didn't seem to do anything. Scratch using them :( All I can say now is that it is possible to convert using WW but you may not have a fully usable outfit for all poses. It is concievable that it might work better in P6/P7, I'm testing this in PPP. I haven't tried and won't have time for awhile.
I must remember to remember what it was I had to remember.
Anniebel posted Mon, 14 May 2007 at 5:07 PM
Thanks guys, for the tips. I hadn't really looked at the morphs, I was thinking movement from memory, but you are right, they are mostly shaping.
nickedshield - I prefer the CD conversion for this item over the WW one. I used the advanced funtions to & with mine, everytime I posed V4 in the garmet, the mesh split.
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nickedshield posted Mon, 14 May 2007 at 5:19 PM
I think you got the same problem I did. I may have to look at getting XD sooner than anticipated.
I must remember to remember what it was I had to remember.
Anniebel posted Mon, 14 May 2007 at 5:41 PM
Quote - I think you got the same problem I did. I may have to look at getting XD sooner than anticipated.
To be honest, even with the expense & the problems I have encountered, I prefer CD so far. I am getting better results generally with CD.
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nickedshield posted Mon, 14 May 2007 at 7:07 PM
The biggest weakspot that is slowing down my decision to invest or not is the lack of body handle retention. I'm not all that keen on the ones added to a dress, too generic. Not meant to be negative, just waiting to see how the program is improved.
I must remember to remember what it was I had to remember.
Anniebel posted Mon, 14 May 2007 at 7:16 PM
Quote - The biggest weakspot that is slowing down my decision to invest or not is the lack of body handle retention. I'm not all that keen on the ones added to a dress, too generic. Not meant to be negative, just waiting to see how the program is improved.
I haven't converted anything with body handles yet, but I have added them with the programme, & they worked well enough for me.
I guess you just go with the programme you are most comfortable with.
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Charles_V posted Tue, 15 May 2007 at 4:24 PM
I'll be really interested to convert M3 to the e-F boys : )
Charles_V posted Tue, 15 May 2007 at 4:25 PM
ptrope posted Wed, 16 May 2007 at 5:20 PM
Well, I just hit my first snag - maybe someone has some insight:
http://64.225.237.28/gedwards/images/A3Nurse2V3.jpg
http://64.225.237.28/gedwards/images/A3Nurse2V3_2.jpg
I tried converting the A3 Nurse dress to V3 (and also to Laura) and ended up with this: the skirt portion, when the dress is conformed to the figure, breaks off. I've opted to retain the original groupings. Any ideas? TIA!
(Also, when converting the BAT Casual Dress C to Laura, she ends up with a suspicious bulge in the front of the dress hemline ... :-O )
BastBlack posted Wed, 16 May 2007 at 5:37 PM
Could be the joint parameters need adjustment.
I some more conversions to M3 today! AS's Seven Seas and the EVA Plugsuit by D51!
happy dance ^^
bB
Anniebel posted Wed, 16 May 2007 at 5:50 PM
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Anniebel posted Wed, 16 May 2007 at 5:57 PM
Actually I take that back, the Laura one is ok, but with V4 the mesh in the arms split when posed.
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nickedshield posted Wed, 16 May 2007 at 8:38 PM
@ptrope You mentioned retaining the original groups? With this outfit I don't think that is the proper option. Try with regrouping option. Yes, you will loose all of the morphs. Or look at the original dress and see how it's grouped and use the Setup Room to duplicate it. that way you should keep the morphs, if you had transfered them. V3 has buttocks, the dress doesn't and that is what is ripping.
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ptrope posted Wed, 16 May 2007 at 9:15 PM
I tried it without retaining the original groups, as well, and it still breaks along the hip/thigh lines. I haven't yet opened the OBJ in Lightwave to see if the mesh itself is split there ... :-(
BastBlack posted Wed, 16 May 2007 at 10:58 PM
Maybe the original OBJ is not welded. You could take it into UVmapper and weld it. Then try a conversion in Cross Dresser. bB