kuroyume0161 opened this issue on Apr 30, 2007 · 4 posts
kuroyume0161 posted Mon, 30 April 2007 at 9:06 PM
Can anybody tell me anything useful about Walk Path splines?
For instance, I set up a walk path in Poser and moved the last point to be at about Z=0 and X=-0.4 but in the scene file, the last point is:
pt 0.040000 0.000000 3.200000
Okay... That doesn't seem to make sense - the X value should be negative and the Z value should be ~0.0. As all the other points appear to be absolute coordinates, why the flub here?
Here's the full set of points from the scene file:
numControlPts 6
pt -0.040000 0.000000 -0.200000
pt 0.000000 0.000000 0.000000
pt -0.042045 0.000000 1.312602
pt -1.134637 0.000000 1.224424
pt -0.790316 0.000000 -0.118770
pt 0.040000 0.000000 3.200000
The spline should start at about the origin (as evidenced) go positive on the Z-Axis and curve back to the X-Y plane (a big 'C').
Thanks,
Robert
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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