Forum: Poser - OFFICIAL


Subject: Procedural shaders for hair texturing?

Cage opened this issue on May 25, 2007 · 14 posts


Cage posted Fri, 25 May 2007 at 2:30 PM

I've been making my own hair, which uses my own idiosyncratic texturing with only one textmap and a lot of glommed on procedural effects.  In looking at the thread about procedural irises, I wonder if hair strands could be done that way, too, without any texture maps at all.  BagginsBill's iris has nice strands, which could presumably be made to run lengthwise instead of radially.

But, here's my thought.  If all the components of the hair are "flat mapped", to take a texture with straight hairs drawn on, no custom curving (kind of like Maya's free hair), I would assume a shader could provide a nice solution to the problem of hair texturing.

Does anyone have any ideas on this?  Hints for creating strands?  Has this been tried before?

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.