skee opened this issue on May 31, 2007 · 5 posts
skee posted Thu, 31 May 2007 at 10:30 AM
I am looking for the templates for the Barney Poser pro figure, I have for the textures, but for the
life of me, I can't find the templates. If someone knows where to find them, either online or in the program, it would be great. Maybe they are not to be found.
I would like to remap this charactor.
skee
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kuroyume0161 posted Thu, 31 May 2007 at 11:21 AM
There are no texture templates for most of the stock Poser figures by default. If you have UV Mapper, you can load the figure geometry (Runtime:Geometries:ProPack:Barney.obj) and save a template from there.
If not, I can get you one.
When you say 'remap', do you mean just to change the colors using the template or actually change the UV mapping? A template won't help for the latter.
Robert
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
skee posted Thu, 31 May 2007 at 3:43 PM
Thanks for the reply. What I would like to do is change the clothing look. I would like to
make him look like he has on shorts and remove the buttons from his shirt. I would also
like to be able to change the skin tones.
I can get uv mapper and learn how to use it, in the mean time that templace would be nice,
thanks.
skee
NOTE: No trees were killed in the sending of this message, but a
large
number of electrons were terribly inconvenienced.
kuroyume0161 posted Thu, 31 May 2007 at 3:50 PM
You can download it here:
http://www.kuroyumes-developmentzone.com/private/Barney_template.bmp
This is a 1024x1024 BMP template in RGB (about 3MB). I've used UV Mapper to color code the material zones. Load this into PhotoShop or PSP and use as a background layer for your texture changes. You can load the default texture from "Runtime:textures:ProPack:BarneyM.jpg" if a reference is needed.
Robert
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
skee posted Fri, 01 June 2007 at 2:29 PM
Thanks Robert.
Sorry it took me so long to get back to you. You are very generous to do this.
skee
NOTE: No trees were killed in the sending of this message, but a
large
number of electrons were terribly inconvenienced.