WildHunt1 opened this issue on May 31, 2007 · 19 posts
WildHunt1 posted Thu, 31 May 2007 at 3:08 PM
Victoria_Lee posted Thu, 31 May 2007 at 3:19 PM
All you need to do is change the extension to .jpg in Windows Explorer and then open the pp2 files in a text editor and do a search/replace for .bum and change them to .jpg.
I know it's a lot of work but that's the easiest way. I had to do this when I moved over to P5 and I'm now on P7 so I'm happy I did this a while ago.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
Acadia posted Thu, 31 May 2007 at 4:30 PM
Yes, I've had situations where Poser is looking for .bum files too or a .jpg image with "bump" in it, but there aren't any such files with the package. As Victoria_Lee said the best way is to use a graphic program and just resave your images as a .jpg files. Then open the .pp2 file and using the "find" feature found either under "file" or "edit", and look for .bum. Replace it with .jpg. And then resave the .pp2 file.
.bum files are for poser 4 and aren't using in Poser 5, 6 or 7.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Victoria_Lee posted Thu, 31 May 2007 at 5:29 PM
I have that set and just did a quick peek at a .cr2 file and a .pp2 file and didn't find any calls to a .bum file. Of course, I deleted the P4 version a while ago so that may be your issue. The package comes with both P4 and ProPack versions and the PP version only uses .jpg files. My suggestion would be, if you're not using P4, just go into the Character, Pose and Props folders using Windows Explorer and delete the GreekBath P4 folders. It won't affect the package at all and you won't get the call to a .bum file.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
WildHunt1 posted Thu, 31 May 2007 at 5:45 PM
I deleted the P4 Greek Bath, but the scene is still loading with the floor and walls missing. I don't know how to resolve THAT issue. (see above picture for example)
Victoria_Lee posted Thu, 31 May 2007 at 7:08 PM
What are you loading? Is it from the Figures library or the Props library? If I knew that I'd load the same thing and see what I can see?
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
WildHunt1 posted Thu, 31 May 2007 at 7:14 PM
I'm loading from the Figures library. I'm trying to load a complete Bath Set. It just is not showing up.
Victoria_Lee posted Thu, 31 May 2007 at 8:02 PM
Complete 1 or Complete 2?
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
WildHunt1 posted Thu, 31 May 2007 at 9:40 PM
I have 3 things in the Figures: Bath Set, Complete Bath, and Complete Temple. When I load "Bath Set" nothing at all shows up on the screen. When I do Complete Bath, all but the walking area (like above) shows up; same for Complete Temple.
Victoria_Lee posted Thu, 31 May 2007 at 10:36 PM
The Installer file size on mine is 25.1 Mb and this is what I get when I load and render the Temple Complete figure.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
WildHunt1 posted Thu, 31 May 2007 at 11:05 PM
In my Greek Bath PP Figures Folder, I have Bath Base, Bath Complete, and Temple Complete. That's all.
WildHunt1 posted Sun, 03 June 2007 at 10:32 AM
So, basically, everyone is telling me that I have a problem that I'll never be able to resolve for some reason.
raven posted Sun, 03 June 2007 at 12:33 PM
Victoria_Lee, do you have the texture expansion pack as well? That may explain the other versions you have. I have only the Bath Base, Bath complete and Temple Complete files in my install as well. However, when I load the complete items the whole lot loads for me.
WildHunt1, have a look in the geometries->Marforno->GreekBath folder to see if you have the following .obj files:
Base, Bath, BenchE, BenchN, BenchS, BenchW, ColumnsE, ColumnsN, ColumnsS, ColumnsW, Floor, GargoyleFull, GridsDecorations, Ground, Pedestal, SurroundingWall, Templetto, TemplettoBase, Vase and WaterObject.
Also, 2 .pz3 files are included which also load the complete scenes, try loading them, they are located in Runtime->DM Production Pz3's->Greek Bath folder.
If you don't have all of those, I would suggest redownloading the GreekBath from DAZ in case you had a corrupted download before.
WildHunt1 posted Sun, 03 June 2007 at 10:13 PM
That's the problem, Raven--I do have all of those files. I just don't know why the complete scene won't load for me. I just cannot explain it!
nruddock posted Mon, 04 June 2007 at 2:24 AM
Just a guess, but it's probably a case of Poser loading an OBJ file with the same name as one of the ones from this set.
Base, Floor, and/or Ground are the most likely suspects.
To check, import all the OBJ files rather than loading the prop sets.
To fix, you can rename the files in this set, and edit the references to them in the prop and PZ3 files.
WildHunt1 posted Tue, 05 June 2007 at 1:21 AM
So just load stuff until something does not appear, then rename whatever didn't appear and fix the prop and pz3 files to match the new name?
WildHunt1 posted Tue, 05 June 2007 at 2:05 AM
raven posted Tue, 05 June 2007 at 11:06 AM
In Poser 7, in Geometries->props folder there is ground.obj and in the GreekBath set there is Ground.obj in the Geometries->Marforno->GreekBath folder. It may cause a problem.
Bath Base in the figures library is the filling to your big empty area, which calls for Base.obj (which you could import directly from the geometries folder), which might be the problem, as there is a base.obj in the Poser 4,5, and 7 Geometries->deform folder (Poser 6 has base.obz), which I think is for the magnets base. Try renaming the GreekBath Base.obj and adjust the reference in the Greek Bath .cr2 files and see if it loads then.
WildHunt1 posted Tue, 05 June 2007 at 11:27 AM
Yes! It worked! Thank you, thank you! I just renamed base.obj to GreekBase.obj, fixed the .cr2 files, and it worked! Yay!