sparrownightmare opened this issue on Jun 04, 2007 · 22 posts
sparrownightmare posted Mon, 04 June 2007 at 7:25 AM
Hi
My Daughter is doing a project for her school and I need to find a model file for Godzilla. Does anyone know of anywhere that has one either free or inexpensive? Format isn't an issue, I can use the various poser formats, carrara .car, and standard 3ds or obj files as well. Please let me know if you know of one. I have been pulling my hair out for over a week now looking for one.
Thanks in advance
Rich
xantor posted Mon, 04 June 2007 at 7:43 AM
There are a few different godzilla poser figures at the link.
sparrownightmare posted Mon, 04 June 2007 at 7:45 AM
Thanks, I will check it out.
Gareee posted Mon, 04 June 2007 at 9:48 AM
Way too many people take way too many things way too seriously.
sparrownightmare posted Mon, 04 June 2007 at 9:53 AM
Looks cool, did you do the spike glow in postwork, or in Poser?
Gareee posted Mon, 04 June 2007 at 9:57 AM
The glow (and breath) are only postwork in photoshop.. I have particles 3, but haven't had time to really learn it well enough to use.
At one point, I had thought about adding glow geometry to the spines, and then adding a material and transmap to it, and even doing an easypose radioative breath prop, but adding those would have made me increase the product price beyond what IU felt woudl be worthwhile sales wise.
Even priced as low as it is, it's still selling very poorly, so that was probably the proper choice in retrospect.
Morph sets for nitch figures are hit and miss.. some will be worthwhile doing, others will tank bigtime.
Way too many people take way too many things way too seriously.
sparrownightmare posted Mon, 04 June 2007 at 10:09 AM
Hmmmm, you gave me an idea. I haven't looked at the geometry of the models you gave me the link for yet, I need to make a texture map for the G2K version, but if the back spines are seperate elements then I can import them into carrara and use anything glows and some glow effects to get a nice blue glow...
Gareee posted Mon, 04 June 2007 at 10:11 AM
PWglow for Ds might achieve that as well. if it's just for a still image, it's pretty hard to top doing something quick in photoshop. I think I added both effects in under 5 minutes, an dwhen I'm working quickly, it's what gives tme the fastest quality results that wins in my book.
Had I been doing animation, that would be a different matter.
Way too many people take way too many things way too seriously.
sparrownightmare posted Mon, 04 June 2007 at 10:15 AM
The project will be a 30 second animation which is going to be tricky. I usually don't like doing things in postwork, I always feel that doing glows and such to the original in it's native program just has a more integrated smooth look.
Terry Mitchell posted Mon, 04 June 2007 at 10:22 AM
Check out my Godzilla animation on YouTube.com (enter search words "Poser" and "Godzilla") and see if that's the kind of Godzilla model you're looking for (it's the classic toy Godzilla look).
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Gareee posted Mon, 04 June 2007 at 10:26 AM
I remember when you first posted abotu that video.. Loved it, BTW!
Watch the other two hits.. one is a takeoff on Bambi meets Godzilla, (With Dora) and the other is an off color animation of a raptor humping a horse?? Go figger!
Way too many people take way too many things way too seriously.
sparrownightmare posted Mon, 04 June 2007 at 10:38 AM
Okay that was one of the coolest godzilla videos I have seen. Yeh that's basically the kind of model I need for looks. She's doing a kind of take off on Bambi Vs. Godzilla. Godzilla stomps Bambi, then looks at the bottom of his foot. He looks at the goo, then a close up of his head with a ulb light over it, then cut to a close up of his face and back out showing him in a chef's hat and apron behind a counter with a sign overhead that reads "Bambi Burgers $1". The last part will show him using his TN Death Breath to cook the burgers.
spedler posted Mon, 04 June 2007 at 1:57 PM
Yes, I remember when Terry posted that vid, and I loved it too. Anyone who hasn't seen it should rush over to youtube right now. You're missing a treat.
That one with the horse and raptor is just... plain weird. Funny to watch though - made me wonder what the offspring would be like. A carnivorous horse with claws? Ah no, it's already been done - David Eddings, Belgariad series I think.
Steve
Terry Mitchell posted Mon, 04 June 2007 at 4:45 PM
I believe the link below will take you to the models which includes the one I used in my animation (it's the G95 one).
http://www.morphography.uk.vu/dlscott.html
Intel Core I7 3090K 4.5 GhZ (overclocked) 12-meg cache CPU, 32 Gig DDR3 memory, GeoForce GTX680 2gig 256 Bit PCI Express 3.0 graphic card, 3 Western Difgital 7200 rpm 1 Tb SATA Hard Drives
sparrownightmare posted Mon, 04 June 2007 at 7:34 PM
I checked it out already. Nice models. I wish the 2K one had a texture map, but Im sure I can throw one together.
Quote - I believe the link below will take you to the models which includes the one I used in my animation (it's the G95 one).
LostinSpaceman posted Mon, 04 June 2007 at 10:07 PM
You can always try some of BillBaggin's Matmatic node textures. The Snakeskin one would be pretty handy for a LizardLizardLizard.......am I the only one smelling Taco's in this thread?
sparrownightmare posted Tue, 05 June 2007 at 7:33 AM
Tacos.... Hmmm Sounds good...
Redfern posted Tue, 05 June 2007 at 10:25 AM
Quote - I checked it out already. Nice models. I wish the 2K one had a texture map, but Im sure I can throw one together.
With what application are you going to animate the sequence? If Poser 5, 6 or 7, I created a procedural material that more or less creates the knobby "bark"-like scales Goji' normally sported. A figure doesn't have to be UV mapped to use them.
Sincerely,
Bill
Tempt the Hand of Fate and it'll give you the "finger"!
sparrownightmare posted Tue, 05 June 2007 at 10:34 AM
I have Poser 6 and 7 installed, so I can use either for the render, or import it into Carrara 5 Pro. I am going to look around for a good Glow plugin for P6 or 7 and try and do the spike glow when it renders.
Quote - > Quote - I checked it out already. Nice models. I wish the 2K one had a texture map, but Im sure I can throw one together.
With what application are you going to animate the sequence? If Poser 5, 6 or 7, I created a procedural material that more or less creates the knobby "bark"-like scales Goji' normally sported. A figure doesn't have to be UV mapped to use them.
Sincerely,
Bill
Gareee posted Tue, 05 June 2007 at 11:30 AM
I've never seen a glow in P6 or 7 that is similar to what you are looking for.. maybe someone else has?
Way too many people take way too many things way too seriously.
Redfern posted Tue, 05 June 2007 at 12:09 PM
Attached Link: "Head swapping" Godzilla and material nodes
Since R'osity doesn't want us to directly link freebies in the forums anymore, I'll instead provide you to a thread I started at DAZ discussing a primitive "head swapping" experiment I did with the "Godzilla: Final Wars" figure. about the middle of the first page you'll find a link to the material settings. They employ displacement for added effect.Enjoy!
Sincerely,
Bill
Tempt the Hand of Fate and it'll give you the "finger"!
JHoagland posted Tue, 05 June 2007 at 7:08 PM
Attached Link: Godzilla animation on YouTube
Geez, I can't believe I'm the first person posting the URL to Terry Mitchell's Godzilla animation on [YouTube](http://www.youtube.com/watch?v=UJn-dmzuOpc). :) --John
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