Forum: Poser - OFFICIAL


Subject: Planning a Picture-Story project--what images should I avoid?

AntoniaTiger opened this issue on Jun 12, 2007 ยท 10 posts


AntoniaTiger posted Tue, 12 June 2007 at 12:37 PM

I'm working around a few ideas for a picture-story (I suppose you could call it a comic-book, too, but that feels a little wrong to me). Obviously, I need some sort of script. But the rough outline I have so far comes up with a few problems. 1: I need a background and envirnment with a bit more variation that the DAZ ones provide. The Millenium Environment does have a layered backdrop, but the various DAZ texture sets don't take advantage of it. Putting the sky, distant mountains, and near-horizon onto the same texture can really make things hard to vary. 2: A couple of important scenes are at night. Rural night, which is pretty black. Is there a good night-sky texture for something such as the RDNA Skydome? Or am I going to have to do things in post-production, maybe even shooting day-for-night. At least there are some bit about this for video, out on the net. I shall have to experiment. 3. Fire and explosions: I've done fires with pictures of flames on transmapped flat planes. I suppose there are particle effects that can be used (although I don't need animation). Any other ideas? I suppose part of the point of scripting this out is to try to limit the fancy stuff. Tank guns in the night could be spectacular, but how much effort will I waste trying to make something work that needs some expensive professional CGI solution?