Forum: Carrara


Subject: How would you??

jjroland opened this issue on Jun 15, 2007 · 10 posts


jjroland posted Fri, 15 June 2007 at 9:17 PM

One thing that I have learned in my life is that there is usually an easier way for nearly everything.  When you are new to anything - unfortunately get stuck doing it the long way more often then not.

So I decided to take the advice of people here and just open the darn program (carrara) every day and try to make stuff.  So I tried in my mind to think of something to make that would utilize the few things I did understand and hopefully enable me to learn more in the process - I came up with scissors.  

I have come to conclude that my idea for the best way to make the handle (only using primitives because that's all I understand so far) - sucks!

I started with a sphere - scaled it - shaped it - made it a flat oval.  Tried to cut a hole in the center - and whoa boy here's where my problems start.  I can cut them out fine; reattaching the polys to eachother after is where my expertise ends.

So after my LONG winded explaination - here is the **question:::
**How would YOU make a scissor handle out of primitives?  Would you even use primitives as the fastest method?  Would you use the vertex modeler?
I just want to see how far off I am from the obviously easier way (it must exist).

Thanks in advance I look forward to hearing any and all replies-


I am:  aka Velocity3d