Mason opened this issue on Jun 22, 2007 · 4 posts
Mason posted Fri, 22 June 2007 at 3:16 PM
Has anyone ever gotten the ALPHA option for the Image_Mapped field in an image map texure node to work? The manual says it will use the alpha channel of a texture to blend with whatever is in the background channel but I have tried PNGs, Tiff, TGA and PSD files with no success, in both true color and index color modes.
Thanks for any help.
Angelouscuitry posted Fri, 22 June 2007 at 3:35 PM
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2667893
Bookmark.Nope. I usually just use a Blender node:
Mason posted Fri, 22 June 2007 at 3:42 PM
Thanks. Yes I already have a tutorial on this method but am seeing if I am wrong that the ALPHA mode simply doesn't work. I thought maybe it might work with gif or png with transparent color but that is a bust as well.
Miss Nancy posted Sat, 23 June 2007 at 3:26 PM
it doesn't work AFAIK. at least not with psd files, not with tiff files. forcing interns who don't know how to use the program to write the manual is a bad idea IMVHO. it ends up with circular definitions and unexplained features. unfortunately, the ones who do know how to use it find that their time is better spent elsewhere.