dphoadley opened this issue on Jul 03, 2007 · 19 posts
dphoadley posted Tue, 03 July 2007 at 11:31 PM
dphoadley posted Tue, 03 July 2007 at 11:33 PM
RAMWorks posted Tue, 03 July 2007 at 11:36 PM
dphoadley posted Tue, 03 July 2007 at 11:59 PM
Eve was the variation of Posette that became the prototype for the DAZ Vikies. When Torino decide to rerig Posette, he pioneered the concept of subdividing the Hip and Thigh joint but inserting a Buttocks group between them and thus also rainsing the joint higher into the hip. this vastly reduce the Pointy Butt that Posette acquired when she bent over.
Also pioneered by Torino was the inverted T chest, with vastly expanded Collar groups. An interesting fact about Posette Eve is that when her collar is raised of moved, her breastsw move in tandem, something that Vicky couldn't do with all her increase in vertices until V3. Along the line, someone also incorporated Hellborn's P3 Posette's built-in genital hip into Eve, so that Eve is anatomically correct, while V4 still isn't. Hopefully, by making her more texturely compatable with the Unimeshes, her popularity and usefullness will increase.
DPH
RAMWorks posted Wed, 04 July 2007 at 12:05 AM
dphoadley posted Wed, 04 July 2007 at 1:33 AM
dphoadley posted Wed, 04 July 2007 at 4:56 AM
dphoadley posted Wed, 04 July 2007 at 5:00 AM
For those interested in the remapping process itself, I'll give here a few pointers.
DPH
yungturk39 posted Wed, 04 July 2007 at 10:06 AM
Man, Dave, it looks like you've really been absorbing a lot about this kind of thing! Thanks for sharing!
Just out of curiosity, are you planning to replace Eve's head with that of Posette V3? Also, would this remap work with Latexa, too? Latexa is similar to Eve, but she also, somehow, incorporates JPs close to what the improved ones Yamato made for Posette.
dphoadley posted Wed, 04 July 2007 at 11:28 AM
**dphoadley@****yungturk39
**I've already cloned PosetteV3's head onto my working model (and her feet too), so as to cut down on the amount of redundant labor. I tried to clone the forearms and hands tool but they refused to weld to the shoulders, so I'm having to remap them again. As far as Latexa is concerned, I can't say for sure. I do know that Arduino's hip is a bit different from Traveler's Eve 4, in that none of Eve 4's genital MT's work on Arduino's EveV2. Ultimately, I believe that the joints are confingured in trhe Cr2, so I'd say just take Latexa's Cr2 and load it into a text editor, and do a redirect of it's target object. If you don't know how to do that, then email me , and I'll try to give you more detailed instructions.
David P. Hoadley
dphoadley posted Wed, 04 July 2007 at 11:41 AM
Below is enclosed Arduino's README that comes with his EveV2. It might help to answer some of the questions that concern this model. The MAT poses of course will no longer work with my remapped model, but I'm thinking to make it compatable with V3's MAT poses, besides being texturally compatable (this means simply to rename the material zone to be identical to those of V3, besides remapping her. I was a little leary of doing this with PosetteV3 because a whole slew of people were screaming at me about copywrite violations. We'll see.
DPH
*-Product Title: "Eve V2 by Arduino"
-Author name: Arduino - april 2003
Dedicated to all the buyers of my characters
and to the community of Renderosity
Arduino.
This is a free character but NOT for commercial uses.
Warning! Eve by Arduino is compatible only with
Poser Version 4.03 - Poser Pack - Poser5
I have posted this character because I think be correct
post anything free for the community.
I will be very happy to receive your impressions in order
to this character. I hope you like!:->
*** What newness is there in Eve? ***
Eve It is not a perfect character, it is the work of many artists, it is indeed free, for this reason you will forgive any defects.
This character is not comparable to those that I have done for Victoria, But despite the difficulties, I have tried to do an acceptable job!
1-Some changes to the geometries, also one stays many defects :(
2-New morph (Hip-Body and 3 full Body morph: EveV2-Heavy-Muscularity)
Wrning, the old hip morph are not compatible with the new hip.
3-New Photorealistic texture
4-New Mat Poses
Files list & Path location
Geometries:
..RuntimeGeometriesapclothEveCorset.obj
..RuntimeGeometriesapgeometrieEveV2byAp.pcf
Figures:
..RuntimelibrariescharacterApCharactersEveV2by_AP.cr2
Pose:
..RuntimelibrariesPose*
momodot posted Wed, 04 July 2007 at 11:50 AM
Super cool dp. Your work is so impressive and the figures are really neat. Thanks.
ghelmer posted Wed, 04 July 2007 at 10:49 PM
DANG David!!! You're a remapping machine!!!!!
Thanks for all your great work!!!
Gerard
The GR00VY GH0ULIE!
You are pure, you are snow
We are the useless sluts that they mould
Rock n roll is our epiphany
Culture, alienation, boredom and despair
dphoadley posted Thu, 05 July 2007 at 2:22 PM
momodot posted Thu, 05 July 2007 at 3:48 PM
WOW! Terrific. I love Eve but the map mess has always been grief. Traveler's .cr2 is the one with all the great FBMs isn't it?
dphoadley posted Thu, 05 July 2007 at 8:50 PM
Traveler's Cr2 has alot of good FBM's, but I doubt that they'll work on Arduino's mesh. None of the genital morphs do, and the regular hip and abdominal morphs, such as 'Pupy Fat' just create a mess. On the other hand, he seems to have corrected some defects to the mesh that were inherent to preverious versions of Eve which should be a benefit. Perhaps You could make us some new FBM's to go with it. I'll be sending you a Beta version soon.
DPH
dphoadley posted Fri, 06 July 2007 at 10:11 AM
dphoadley posted Fri, 06 July 2007 at 10:24 AM
SamTherapy posted Fri, 06 July 2007 at 3:56 PM
Quote - The remapping moves apace. Body almost complete. The hairy Part will be the genitals.
DPH
:lol:
Coppula eam se non posit acceptera jocularum.