jjroland opened this issue on Jul 09, 2007 · 15 posts
jjroland posted Mon, 09 July 2007 at 3:06 PM
Well I have read alot that says that this is suppose to be hard. It seems ridiculously easy - this leads me to believe that I am screwing it all up.
When I move the points on the UV map am I messing up the mesh points? IE do the points on the model move at the same time?
Does it matter if these dots are in a jumbled mess as long as they don't overlap eachother?
Does overlapping even matter?
Thanks in advance.
I am: aka Velocity3d