kalon opened this issue on Jul 10, 2007 · 11 posts
kalon posted Tue, 10 July 2007 at 3:19 PM
The other day, I accidentally found a really great outfit for M3. It would really suit the type of work I'm currently doing, but I debated over whether or not to purchase. Why? Because the creator had modeled a demon face into the belt and into collar of the outfit. The demon won't fit in with the type of art I try to produce.
It made me curious about the artistic vision versus merchandising angle. Is it more important for a merchant to preserve his artistic vision or rather make his product accessible and useable to more customers.
Another example is the Super Freaks outfit for Apollo Max (RDNA), I've seen people requesting this type of clothing for Apollo, but they probably have missed this set because it's marketed toward those interested in monsters/gothic type images. The clothing items look like they would have a much greater field of application (read: in shopping cart now).