Forum: DAZ|Studio


Subject: Script to fix morph targets made using Hexagon 2.2 (D|S script version)

nruddock opened this issue on Jul 16, 2007 ยท 5 posts


nruddock posted Mon, 16 July 2007 at 7:38 PM

This script will reorder the vertices of an OBJ intended for use a morph target that has been exported from Hexagon 2.2

It is for single group morphs only.
To use for FBM work, you must be using a figure turned into a single group, and using UVmapper to save and replace the grouping.
Does not preserve normals, UV coordinates, or materials (which is why UVmapper is needed).

The script can be edited to supply the file paths.

If all of the paths are not supplied by the script (i.e. one or more is blank) then FileDialogs are used to collect the required filenames.

Right click on the file link above to download.
Rename the file FixHexMt.ds

Discussions and bugs in this thread please.


Lakotariver posted Fri, 20 July 2007 at 9:35 PM

Thank you for taking the time to put this together for us. Many Thanks


nruddock posted Wed, 22 August 2007 at 1:29 PM

It appears that I left my test paths in the script :blushing: This stops the file browser from showing up.

Please download the version attached to this post.


srnichols posted Fri, 24 August 2007 at 5:47 AM

Thanks noel, once again you are a big help.

Cheers,
BD


shadeling posted Fri, 31 August 2007 at 3:52 PM

it doesn't seem to work for me :(