psyvampiress opened this issue on Jul 17, 2007 · 4 posts
psyvampiress posted Tue, 17 July 2007 at 9:08 AM
I am making this awesom image, but when I import my poser character, she imports with no clothes on! and the wierd part is I imported her into a fresh new scene and she imported fine!! any ideas why this is happening?
wabe posted Tue, 17 July 2007 at 9:33 AM
I just found that sometimes the order of imports make a difference. I have one case - reported to e-on - where I import one pz3 two times. First time fine, second time some parts are missing.
My workaround until this is fixed is to import a Poser character, save it as vob, restart Vue, import the next one, save it as vob, restart Vue etc etc.
When I have all needed characters saved as vob I start to work on the scene i need them for. Then it is alot easier I would say anyway.
One day your ship comes in - but you're at the airport.
psyvampiress posted Tue, 17 July 2007 at 9:38 AM
ohh duh.. good idea!! :)
jpolson77 posted Fri, 20 July 2007 at 5:06 AM
I had a similiar problem with Vue 6 right after I reinstalled everything on my new laptop. It wasn't Vue, it was Poser 6. Go into the Edit / General Preferences dialog and click the Misc tab. Make sure that "Use External Binary Morph Targets" is not checked.
You may have already done this, but it fixed the problem for me. There's also a limit to 1 dynamic cloth item per Poser file when importing to Vue (for me at least). I always run the first dynamic cloth sim, export the completed sim object as a wavefront .obj file, delete the original, then load the .obj back in. The only downside to this is that is can have some texturing issues, but I usually use Vue to create textures anyway, since Poser MAT file textures eat up Vue memory resources.
Like I said, you may already know all of this, but if not, I hope it helps.
Darkwolf