JackieD opened this issue on Jul 18, 2007 · 11 posts
JackieD posted Wed, 18 July 2007 at 6:44 PM
How do I make a light gel from a b&w image, or how do I make my o wn b&w .mat file to use as a gel? (Vue6)
BAR-CODE posted Wed, 18 July 2007 at 6:51 PM
you can just ad a image to the light gel... no need to make it a mat file..
I used the new R'O logo as a gel in one of my last images ...
Works perfect !!
http://www.renderosity.com/mod/gallery/index.php?image_id=1481615
Chris
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Chris
JackieD posted Wed, 18 July 2007 at 7:18 PM
Thanks! I'll try it out. Great image btw. What did you use to get the firey bits?
BAR-CODE posted Wed, 18 July 2007 at 7:27 PM
The fire bits are in the NEW logo of this site...
Chris
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Chris
JackieD posted Wed, 18 July 2007 at 7:49 PM
It's not accepting either .bmp or .jpg. What file format should I use?
BAR-CODE posted Thu, 19 July 2007 at 9:18 AM
Yes it does ... your doing something wrong i think..
Remember to click the mapped picture option.. otherwise its looking for MAT files..
Chris
IF YOU WANT TO CONTACT BAR-CODE SENT A PM to 26FAHRENHEIT "same person"
Chris
bruno021 posted Thu, 19 July 2007 at 4:33 PM
First you need to looad one of the gels from your collection, then right click the sphere to edit the function, then replace the procedural function by a bitmap node, and finally, load in the bitmap you want to use;
You'll need to set the mapping mode to vertical.
andrewe_665 posted Thu, 19 July 2007 at 7:25 PM
JackieD posted Fri, 20 July 2007 at 5:29 AM
Thankyou, it worked!!!
I want to make a gel out of the tree's shadow. Is it possible to render only the shadow and not the tree itself?
Thanks...
rigul64 posted Fri, 20 July 2007 at 12:20 PM
Yes, in the Advanced material editor check "Only Shadows". The object will not render but the shadow it casts will.
Rick
JackieD posted Fri, 20 July 2007 at 8:47 PM
I had been looking in the wrong place (in render settings)..Thanks.