LostinSpaceman opened this issue on Jul 26, 2007 · 92 posts
LostinSpaceman posted Thu, 26 July 2007 at 7:42 PM
Victoria_Lee posted Thu, 26 July 2007 at 9:48 PM
Thanks for the heads up!
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
ockham posted Thu, 26 July 2007 at 10:09 PM
destro75 posted Thu, 26 July 2007 at 10:20 PM
Quote - Wonder if I can just skip this one? I don't see any meaningful
changes in the readme .... no, skipping isn't worth it. The next
one will somehow manage to require this one to be installed first.
Not really a feature release. It's just a hidden bug fixer. It's worth the time to install.
mylemonblue posted Thu, 26 July 2007 at 11:15 PM
It would be great if this fixes the PTDT (poof to desk top). That has been a real PITA.
I'm looking forward to seeing how/if this fixes those kind of things.
My brain is just a toy box filled with weird things
infinity10 posted Fri, 27 July 2007 at 12:27 AM
oh my goodness, not another update..... groan gripe moan cuss.... no no no no kick smash...
Grrrr !! Enough already ! Dear E-fro, this is very tiresome sob sob sob.
Anyway. Thank you LostinSpaceman, for the headsup.
Eternal Hobbyist
mickmca posted Fri, 27 July 2007 at 5:53 AM
Quote - Dear E-fro, this is very tiresome
What's tiresome, on my end of the DSL line, is eF's "Give us your money, you loyal sleazeball" mentality. Why can't they write a simple piece of code that remembers my @(#@@ serial number? Firefox manages to remember it, but not eF. And no, it's not because I'm too brain dead to set cookies correctly. I check "Remember the @#*@& serial number" every time, and every time I come back it's been forgotten again. I don't have this problem anywhere else... except at Content Paradise, where until a few months ago I had to dredge up my serial number again every time I tried to pick up a free model worth about $5.
And to add insult to injury, read the release notes. Instead of wasting time fixing trivial things like the collapse of the delete function and the freeze up in "No figure" states, they have "fixed" the "bug" that only required one serial number from upgraders. Now, to make it even more user trusting, it requires two.
M
AntoniaTiger posted Fri, 27 July 2007 at 6:55 AM
I think the last time I needed a serial number on Content Paradise, I ended up cutting and pasting from my order history. Obviously, they know what it is. I have a login ID and password, which is clearly connected to my purchase of the product and a record of the product serial number. And then they still want me to give them the serial number. I can, just about, forgive it for a product upgrade. It's a little clumsy, but there will be upgraders who didn't buy the original product through the same account. Still, they have my credit card number, and yet they don't seem to quite trust their own system, which happens to be storing info to access my money. And if they want me to prove, every time. that I'm a Poser 6 purchaser, well, just what are they scared of?
manoloz posted Fri, 27 July 2007 at 8:30 AM
I think they just keep up with the times. Internet piracy what it is, they are probably just checking in different ways to trap fake/cloned serial numbers.
Anybody who has travelled as a foreigner to the US of A can understand the paranoia mentality passing several times through x rays, body checks, bag inspections, walking without shoes and belts, etc. THAT is bothersome.
Same principle. Catch the bad guys.
Back to topic.
I installed the update, and it seems to be working fine in my machine.
still hooked to real life and enjoying the siesta!
Visit my blog! :D
Visit my portfolio! :D
Darboshanski posted Fri, 27 July 2007 at 8:32 AM
Go ahead folks install it and I'll just watch for now. I tried the SR2 and got nothing but grief and wnet back to SR1 for now. Not going through H E double hockey sticks again. Fool me once , shame on you, fool me twice shame on me.
LostinSpaceman posted Fri, 27 July 2007 at 8:55 AM
Quote - Go ahead folks install it and I'll just watch for now. I tried the SR2 and got nothing but grief and wnet back to SR1 for now. Not going through H E double hockey sticks again. Fool me once , shame on you, fool me twice shame on me.
I thought that was "Fool me once, shame on you, fool me twice, you can't fool me again" - GWB
SNORT!
Darboshanski posted Fri, 27 July 2007 at 9:37 AM
LOL whatever it may be I ain't falling for it again...hahahaha.
ockham posted Fri, 27 July 2007 at 10:16 AM
Yeah, I'll sit this one out unless and until someone discovers a
meaningful bugfix that isn't mentioned in the readme.
TrekkieGrrrl posted Fri, 27 July 2007 at 10:31 AM
Well, personally I think it looks like a LOT of things are fixed with this update. Some may seem very minor to some users, it always depends on what exactely you're using Poser for, but honestly.. People bitch when ef is taking too long to put out a SR, and now they bitch because they do O.o
IMO, it's great when something is updated. It shows that the creators are interested in supporting their software and not JUST devote all their time to the Big Update (called Poser 8)
Then agian I havne't had any problems with any of the previous SR's so I'm downloading this rightnow and I certainly plan to install it as soon as it's all down :o)
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
cherokee69 posted Fri, 27 July 2007 at 10:51 AM
Has anyone that has installed SR2.1 noticed a difference in render speed. Not exactly sure but I think it's rendering slower or taking longer to start rendering. I don't remember SR2.0 taking as long but I might be mistaken.
Would like to hear what others think about this.
Other than that, it seems to be working fine for me.
XENOPHONZ posted Fri, 27 July 2007 at 11:04 AM
Here's another one who hasn't had a minute's trouble with any of the previous P7 upgrades. I will be sure to grab this one later tonight.
Also, I agree 100% with TrekkieGrrrl. The release of SR's for Poser 7 is a reason to be praising e-frontier for their continued support of their product -- and of their customers. It's not something to be slamming them over.
But -- then again -- it just wouldn't be another day in Poserdom (a metaphor for Peyton Place - low melodrama, not serious high drama) if the menu didn't taste sour. We've got a formula that we're supposed to follow when it comes to these types of things.
i.e. : release - gripe - release - gripe - release - gripe - release - gripe - release - gripe - release - gripe - release - gripe - release...........
destro75 posted Fri, 27 July 2007 at 11:22 AM
Heh, hey TrekkieGrrl, were you reading my post in the Poser 8 Wishlist thread? LoL.
Totally agreed. I'm happy that e-F is still working on P7. They could be halfway done with 8 right now if they wanted to ignore the current user base. However, they're still going through the process of fixing and testing. I, for one, appreciate the effort.
XENOPHONZ posted Fri, 27 July 2007 at 11:24 AM
Quote - > Quote - Go ahead folks install it and I'll just watch for now. I tried the SR2 and got nothing but grief and wnet back to SR1 for now. Not going through H E double hockey sticks again. Fool me once , shame on you, fool me twice shame on me.
I thought that was "Fool me once, shame on you, fool me twice, you can't fool me again" - GWB
SNORT!
No -- it's actually as Sealtm2 has rendered it......and it's the official motto of the current Clinton campaign.
LostinSpaceman posted Fri, 27 July 2007 at 11:43 AM
Quote - > Quote - > Quote - Go ahead folks install it and I'll just watch for now. I tried the SR2 and got nothing but grief and wnet back to SR1 for now. Not going through H E double hockey sticks again. Fool me once , shame on you, fool me twice shame on me.
I thought that was "Fool me once, shame on you, fool me twice, you can't fool me again" - GWB
SNORT!
No -- it's actually as Sealtm2 has rendered it......and it's the official motto of the current Clinton campaign.
I was being Faceitious Xeno. Hence the Snort, kinda like a guffaw only boogers are involved. :tt2: I'm always glad to see an update to something that I paid for if it need's fixing!
XENOPHONZ posted Fri, 27 July 2007 at 11:47 AM
Not a problem, LostinSpaceman. Updates are a good thing.
And thanks for the heads up.
Darboshanski posted Fri, 27 July 2007 at 11:53 AM
I'm not griping but I am almost to the point were I want to tell those with no problems to take a long hike. But I will not cuz ain't right HOWEVER, just because you're in poser happy land doesn't mean that others are not haveing troubles with the updates, typical human reponse if it ain't happening to me there is no problem which seem to fit the state of world affairs right now, BUT that is ANOTHER gripe I guess.
Some of use really get tired of having strange things happen in poser it gets tiresome and annoying. I am happy EF is working on the problems, yes, terrific, outstanding, I'm yelling it from every mountian top, and where I live we got plenty of them, but being a little cautious and questioning "Is this going to work for me" is not paramount to griping. If you want to hear griping I'll send any of you a .wav file of my ex and then you'll hear griping so much so that by the time your done listeining to it suicide will look like heaven.
I may download the update just as I have the other only this time I will wait to install it AFTER I have finished all m client based projects. I made that mistake the last SR and paid for it. Sorry if this offends but ya know what? Welcome to life and no matter what said it will not please all of teh people all of the time.
XENOPHONZ posted Fri, 27 July 2007 at 12:23 PM
Quote - Welcome to life and no matter what said it will not please all of teh people all of the time.
True, true. And it's also true that "you'll never please some people, all of the time"
I sympathize with your update problems. Computers do strange things on occasion.
BTW -- I've yet to discover where "Poser happyland" is located. But I've seen plenty of maps & I've been given directions -- many, many times -- about how to get to "Poser UN-happyland". Speaking only for myself (of course): it's a place that I'd rather avoid.
Edit: in my experience, 9 times out of 10, it's a matter of attitude......but that's not to deny that the 10th time is real. Sometimes.
Personally, I'd rather focus on the 9.
destro75 posted Fri, 27 July 2007 at 12:41 PM
Sealtm2, no one is discounting that you have genuine issues. However, the problem being identified is the issue where people complain for 3 months that the software is full of bugs, then a service release comes out, and people get mad about having to install it.
No one is saying anyone should or shouldn't install anything. If you are doing okay without a patch, then there's zero reason to install it. The patches are released to fix problems that people have reported. If you're not one of those people, then there's no reason to even think about the patch.
I run into issues sometimes, and I report them. Sometimes their fix is included in a service release. Sometimes not. Usually when they aren't, it turns out it is a problem specific to me. No harm, no foul.
All I'm saying is it can't go both ways. Either there are no patches released, and everyone lives with what they've got, or e-F puts out patches that hopefully solve the problems without creating new ones. It's one or the other. But people can't complain about both. (Not accusing you of said behavior.)
SamTherapy posted Fri, 27 July 2007 at 1:16 PM
ockham posted Fri, 27 July 2007 at 1:20 PM
Look, we're paying e-frontier with actual money for each new version. We
don't need to pay them encouragement and praise as well. They will
keep turning out new versions as long as the new versions are making
a profit, whether we complain or not.
Encouragement and praise are appropriate currencies for free products.
nerd posted Fri, 27 July 2007 at 1:20 PM Forum Moderator
The "Large polys intersectiong camera plane" was a PtDT crash. If you've had crashes when rendering or blank renders you'll want to install this.
MaskimXul posted Fri, 27 July 2007 at 1:20 PM
Before the first SR2, I could save PNGs with a background image.
After installing it, I no longer could.
Please tell me this is fixed with the SR2.1...
Darboshanski posted Fri, 27 July 2007 at 1:28 PM
Actually, in all honesty, I believe that most of my troubles stem from V4 and V4.1 as it seems all my poser problems seem to happen with her in them and most have to do with a PMD error message coming up or her not playing nice with other figures in the scene. I rarely use more than two figures in a scene. But if she (V4) is in a scene with say V3 then V4 does strange things like not being able to move her arms or legs. She becomes completely locked up and I never locked a thing on her. This usually happens after about 6 renders and it doesn't matter if IK is on or not.
But I am going to have to wait until I complete the projects I have going now before I install this latest patch. More of me saying fool me once...yada yada yada was more directed at me as I installed SR2 in the middle of a project and then had problems with the saved project when brought back into the new SR. I just don't want that to happen again I can't afford for that to happen again.
nerd posted Fri, 27 July 2007 at 1:29 PM Forum Moderator
I save PNG all the time. What are the steps to produce this one? I can try it in SR2.1 and let you know.
XENOPHONZ posted Fri, 27 July 2007 at 1:39 PM
Quote - Look, we're paying e-frontier with actual money for each new version. We
don't need to pay them encouragement and praise as well. They will
keep turning out new versions as long as the new versions are making
a profit, whether we complain or not.Encouragement and praise are appropriate currencies for free products.
Oh.......I've got people that I pay for selling stuff to me in RL, too. I don't make a point of slapping them everytime that we carry out a transaction. In fact, you might even say that we're on friendly terms........because they are selling me things that I want -- which pleases me.
What's more: if they happen to drop by and offer me an add-in or a fix for the item that I previously purchased from them (with real money) -- then we get along very well.
Such behavior tends to create a positive atmosphere all of the way around -- instead of a constant negative drumbeat. An environment in which everyone is miserable.
With an exchange of money -- it doesn't automatically follow that the accepted means of communication is to constantly shout at hapless CSR's. Or even at CFO's or CEO's, for that matter.
XENOPHONZ posted Fri, 27 July 2007 at 1:42 PM
Quote - :)
I tried to squash that bug, Sam. I nearly broke my monitor screen.
SamTherapy posted Fri, 27 July 2007 at 1:45 PM
Quote - > Quote - :)
I tried to squash that bug, Sam. I nearly broke my monitor screen.
Good, ain't it? I bet everyone is hitting right click and "Save as" now. :)
Coppula eam se non posit acceptera jocularum.
XENOPHONZ posted Fri, 27 July 2007 at 1:47 PM
BTW - "creating positive atmospheres" is an illegal activity in some localities. So you'd best check your local laws before you try. It might get you into trouble.
XENOPHONZ posted Fri, 27 July 2007 at 1:53 PM
Quote - Good, ain't it? I bet everyone is hitting right click and "Save as" now. :)
There used to be an old 8-bit (16-bit?) program called "cockroach". It made a little roach constantly skitter around your screen. IIRC, you could control the number of cockroaches, and the level of their frenzied activity.
Some of those simple, old programs were a lot of fun at the time. Of course: at that point no one had ever seen anything like them before.
"Diskcrash", "Diskwasher", The old Macs had a program called "Fire Organ". Neat.....but it wasn't enough to get me hooked on Macs.
MaskimXul posted Fri, 27 July 2007 at 1:55 PM
Quote - I save PNG all the time. What are the steps to produce this one? I can try it in SR2.1 and let you know.
Thanks :)
Load a figure, import a bg image, in render settings options I've selected "render over background picture".
The window & bg image are the same size, btw.
It renders with the background visible, but when exported as a PNG it saves with no background
:(
creativedistractions posted Fri, 27 July 2007 at 1:56 PM
I just had a problem come up a few minutes ago that has me screaming. I launch Poser, open up V4 and as soon as I move the camera, she disappears! If I change cameras, she's there again, but when I move the new camera, she disappears again. I closed Poser, reopened Poser, even loaded a different figure and it is all the same. One minute the figure is there and the next POOF! Anyone have this problem or knows what is happening? Maybe it's a bug and the new release will help!
This is highly annoying at the very least and I really can't even work with Poser now since this has JUST started to happen!
Please, any help would be appreciated!
Jim
XENOPHONZ posted Fri, 27 July 2007 at 2:00 PM
@creativedistractions --
I've had that happen before -- and not just with V4. I've had it happen with random Poser scenes. Usually the solution for me has been to reboot my machine.
nerd posted Fri, 27 July 2007 at 2:15 PM Forum Moderator
@ MaskimXul: Yup, it's broke. For a work around you can use TIFF as it saves correctly. I'll file this as a bug. Hopefully SR3.
When you hit something like this,especially if you can reproduce it file a bug report. They really do read those and that's the best way to get your pet bugs fixed.
LostinSpaceman posted Fri, 27 July 2007 at 2:22 PM
Quote - > Quote - I save PNG all the time. What are the steps to produce this one? I can try it in SR2.1 and let you know.
Thanks :)
Load a figure, import a bg image, in render settings options I've selected "render over background picture".
The window & bg image are the same size, btw.It renders with the background visible, but when exported as a PNG it saves with no background
:(
Poser has always done that to me with PNG's. I thought it was a feature! :cursing: It's how I create my PNG's for my library window with transparency.
MaskimXul posted Fri, 27 July 2007 at 2:22 PM
Quote - @ MaskimXul: Yup, it's broke. For a work around you can use TIFF as it saves correctly. I'll file this as a bug. Hopefully SR3.
When you hit something like this,especially if you can reproduce it file a bug report. They really do read those and that's the best way to get your pet bugs fixed.
Thanks. It's a big issue for me, because of rendering png thumbs for my products.
I've been exporting them as jpg and then converting them as png.
Converting thumbnails is a bit annoying, but ah well, I will submit a bug report and hopefully that will be addressed sometime in the near future.
nerd posted Fri, 27 July 2007 at 3:05 PM Forum Moderator
Wait a minute Uli just emailed me back. It's not broke. Open the PNG is something that doesn't do transparency. Viola there's the background. (I opened it in UVMapper and a texture) It seems that if there is transparency data in the PNG that info takes precedent over actual image data.
Since you are using it for thumbs how about putting the image on a prop square in the background. Plug your background into the ambient color and black out everything else. Once you have that rig built it would be faster than processing all your thumbs.
destro75 posted Fri, 27 July 2007 at 3:07 PM
MaskimXul, as another way to work around your issue while waiting for a fix, how about the square fix?
Put a square prop in the background of your scene, and apply the image you want to use as a background to it as a texture. That's how I always put in background images. Then you can save it as a PNG, and it won't remove the background.
Definitely follow nerd's advice though. Submit the bug report. I advise everyone to do that when they have a problem. They can't fix it if they don't know it's broken.
destro75 posted Fri, 27 July 2007 at 3:09 PM
Heh, cross posted with you nerd. You and Uli are too quick for me.
dogor posted Fri, 27 July 2007 at 3:20 PM
Hey, Sealtm2. I've had the same problem with V4 in P7. Now I know it's not just me. Don't have 4.1 because I wasn't totally blown away by V4. Besides I kind of like the G2 figures now and I still use SP3 and V3, M3 and David and Aiko and Hiro and well I could keep going. You get the point, I have enough to keep me busy without it.
dogor,
LostinSpaceman posted Fri, 27 July 2007 at 3:33 PM
I feel for Tim. I remember his last update when he was working on his client projects. That's just scarey when money is involved.
vilters posted Fri, 27 July 2007 at 3:54 PM
Thank you e-f.
Do not complain guy's. At least they work on it. They give updates.
All PS's are different, with different hard- and software configurations.
I know proggie's far more expencive that sell, and then dissapear, untill the next release at double the price. ( Sometimes just to fix bugs. )
On your knees and say thank you. Well, not all problems are solved at once, and yes new probl. can appear. Yeah, so what, will be adressed in the next SR. (hopelfully) Just give them concrete feedback about what is happening.
Been Posering for quite a few years, and I have seen worce.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Darboshanski posted Fri, 27 July 2007 at 3:57 PM
How true there were 3 SRs for P6 before it became the stable platform it is now.
Anniebel posted Fri, 27 July 2007 at 4:14 PM
Quote - Go ahead folks install it and I'll just watch for now. I tried the SR2 and got nothing but grief and wnet back to SR1 for now. Not going through H E double hockey sticks again. Fool me once , shame on you, fool me twice shame on me.
Me too, had no problems until I installed SR2, then poser kept closing for no apparent reason - very irritating. Has stopped again since I went back to SR1
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MaskimXul posted Fri, 27 July 2007 at 6:45 PM
Thanks for the suggestions Nerd & destro, I'll definitely try that!
cherokee69 posted Fri, 27 July 2007 at 9:42 PM
Now I know why I don't get too involved in these message threads anylonger. Am I on everyones ignore list? All I did was ask a simple question about someting I noticed after installing SR 2.1 but since it wasn't a real problem, guess people don't want to talk about it.
Happy Poserizing everyone. Nice knowing you, I think.
MaskimXul posted Fri, 27 July 2007 at 10:56 PM
Quote - Now I know why I don't get too involved in these message threads anylonger. Am I on everyones ignore list? All I did was ask a simple question about someting I noticed after installing SR 2.1 but since it wasn't a real problem, guess people don't want to talk about it.
I just installed it (currently rendering) and I haven't noticed a difference in the render times.
LostinSpaceman posted Sat, 28 July 2007 at 3:00 AM
Quote - Has anyone that has installed SR2.1 noticed a difference in render speed. Not exactly sure but I think it's rendering slower or taking longer to start rendering. I don't remember SR2.0 taking as long but I might be mistaken.
Would like to hear what others think about this.
Other than that, it seems to be working fine for me.
I haven't gotten around to installing it yet or I'd be glad to answer you. Just been busy doin' other things.
jugoth posted Sat, 28 July 2007 at 7:17 AM
Well after having poser 7 patch 1 take out poser most probably the registry poser 6 was slow, and 7 became slow, installed this latest patch and speed fast no probs, lot's characters on.
Then tried to do somit with g2 male genital and wamb bam zam poser 7 slows to a crawl and even poser 6 crashed 3 times after 7 patch, is a way round just format hard drive reinstall windows but copy p7 and 6 to dvd or hard drive but don't reinstall.
I look forward to the day Chinese company buys e-on a e-frontier and sack the American programmers and put programers in who no how to do compression, some thing American commercial programmers have never been able to do for 30 years.
I remember 30 years ago and even later at computer trade shows the American software houses stated, that the American games players can afford to keep upgrading hard drives, and if compression used game would take up less hard drive and memory, and American games public wont buy games.
So while British programmers led way in compression other programmers from other country's followed us, but not yanks as seems compression to advanced for their commercial programmers.
So give vue and poser to foreign programmers who no how to use pc memory and compres.
infinity10 posted Sat, 28 July 2007 at 9:53 AM
Well, if it will help allay any doubts about the SR2_1 installation, I've managed to get my Poser 7 SR2 updated to SR2_1. Works all right so far.
Eternal Hobbyist
Darboshanski posted Sat, 28 July 2007 at 10:20 AM
Good to know infinity. Now to others whom may know do I have to install all the prior SR releases before I can install 2.1 or can I just go right to 2.1?
Many thanks!
LostinSpaceman posted Sat, 28 July 2007 at 11:03 AM
According to the readme you don't need to have the previous patches installed. This one brings it all up to date, which frankly any good and decent patch should do.
Darboshanski posted Sat, 28 July 2007 at 11:06 AM
I really like the part where this newest patch adresses the Nvivdia grapics cards that in itself is a plus!
LostinSpaceman posted Sat, 28 July 2007 at 1:38 PM
LOL! Glad to see I'm not the only one who Typo's Nvidia a lot! :tt2:
Darboshanski posted Sat, 28 July 2007 at 2:02 PM
Quote - LOL! Glad to see I'm not the only one who Typo's Nvidia a lot! :tt2:
LOL! I was thinking of changing to an ATi card just so I wouldn't misspell it.
RainbowGypsy posted Sun, 29 July 2007 at 2:54 AM
This may sound like a stupid questions but I just bought Poser 7, will it have the new service releases or do I have to download them and apply them????
nerd posted Sun, 29 July 2007 at 3:04 AM Forum Moderator
Download should have them, DVD will likely need to be updated. You only need to download the latest update and the content update.
To check if you have the latest build go Help > About ...
The current build number in 7.0.2.132
RainbowGypsy posted Sun, 29 July 2007 at 4:01 PM
Thanks Nerd!!
sixus1 posted Sun, 29 July 2007 at 5:01 PM
Does this new SR fix saving to a runtime across a network ?
nerd posted Sun, 29 July 2007 at 6:18 PM Forum Moderator
I didn't know that was broke, I do that all the time. Is the runtime on a "Mapped Drive" or just in network neighbor hood. I always use letters for network drives that may make a difference.
Khai-J-Bach posted Sun, 29 July 2007 at 6:19 PM
Quote - Does this new SR fix saving to a runtime across a network ?
likewise I do it all the time.. I've got my poser folders shared and I map a drive to them from the other machines...
Tomsde posted Mon, 30 July 2007 at 8:57 AM
The support for Poser is much improved since e-frontier acquired them than it was under Curious Labs. Poser 5 was so full of bugs when it came out that I stopped using it--it took them about 2 years to rolls out all the patches for it. (I think there were only 2). At least we're getting patches in a timely fashion now, waiting months (or in some cases weeks) instead of years. I've seen consistent improvements in Poser with each new update.
Patches aren't an e-frontier invention, it's rare (or even non-existant) that a program doesn't have any. Even Photoshop gets patches. I'm just glad they are working on things.
Has anyone else had the Poser to Photoshop CS3 Extended script not work? Since I installed the last 2 patches it doesn't work at all. Even when it did work, I've gotten mixed results. Oh, BTW, node based shaders (or procedurals) aren't really accepted by Photoshop--it doesn't know how to interpret them.
LostinSpaceman posted Mon, 30 July 2007 at 12:03 PM
I've always mapped my runtime drive to the same drive letter on each machine so that even if it does save something with an absolute drive refence it works from machine to machine. I find using drive letters that are hard to reach work the best. In other words Drive G or later in the alphabet in case Winodws uses up ther first few with mutiple hard drives and other devices. Now that we have all these memory card drives as well, the further down the alphabet you assign the easier it will be to maintain. If you're having trouble saving across the network, you might want to make sure you have all the permissions on the drive set properly.
uli_k posted Mon, 30 July 2007 at 9:09 PM
Quote -
Has anyone else had the Poser to Photoshop CS3 Extended script not work? Since I installed the last 2 patches it doesn't work at all. Even when it did work, I've gotten mixed results. Oh, BTW, node based shaders (or procedurals) aren't really accepted by Photoshop--it doesn't know how to interpret them.
You might want to check this knowledge base article: www.e-frontier.com/article/view/2302/1/861/
If the exporter doesn't load, the updated file from that article will help. If textures don't show in Photoshop it might be that they are larger than what your graphics hardware supports. In that case you would have to shrink them a bit to get them to show.
Tomsde posted Tue, 31 July 2007 at 6:51 AM
I am having trouble with the textures not coming over when using Poser to export even when I have upgraded and replaced the file that was mentioned above. :(
In the meantime I have no problem exporting from Daz Studio using the U3D export option, textures come over with no problem doing that. I hope eventually Poser will have a U3D export option or Collada, I think that would work better than the .obj export script.
sixus1 posted Tue, 31 July 2007 at 10:44 AM
The permissions work for everything else okay, but I will double check....and it worked fine before the upgrade...that is what made me think in was P7.
Thanks for the info,
Rebekah
Philywebrider posted Sat, 04 August 2007 at 10:14 AM
I installed all the updates including SR2.1, now I'm having all sorts of problems, is there any way to uninstall the updates?
kayjay97 posted Sat, 04 August 2007 at 10:17 AM
I would lik eto know if there s a way to uninstall it too without having to reinstall P7 all over again
In a world filled with causes for worry and
anxiety...
we need the peace of God standing guard over our hearts and
minds.
Jerry McCant
LostinSpaceman posted Sat, 04 August 2007 at 10:40 AM
Nope I totally removed Poser 7 after this patch made it impossible to reopen PZ3 files from the windows "My Recent Documents" menu and made it so unstable that Poser 7 would no longer open at all after having tried to load a PZ3 in this manner. I'll stick to Zbrush for my morphs, Mimic for my animating speech and Poser 6 which works and, with my special hacks, includes the Faceroom capabilities for the Poser 7 G2 figures! If I reinstall it at all, I'll skip this patch as it affected not just Poser 7 but Poser 6 as well.
mickmca posted Sun, 05 August 2007 at 10:04 AM
Against my better judgment, I installed the SR2 patch. The good news? It didn't screw up P7 even worse. The bad news? It didn't fix anything I care about.
A waste of bandwidth, unless you specifically encounter a problem that it specifically claims to fix. Why? Because it's pretty obvious, from my own experience and reading these threads, that the real bug in P7 is that it's so system dependent that it offers up unique messes to each of us. I have reported bugs that I can trigger, and nobody else is seeing them. "Must be your computer." Right, and of all the applications I use every day, "my computer" is only screwing up one. Reminds me of the time the MS Shills in Tech Support told me that the reason Windows 3.1 accidentally wiped out my hard disk [we're talking lost partition, for Dog's sake] during the install was that I had a non-standard [Logitech 3-button] mouse. Oh dopey me.
M
BladeWolf posted Sun, 05 August 2007 at 10:43 AM
This update still hasn't fixed the infamous memory leak. I still get it if I try to render in firefly, and NOW, with the update installed, the memory leak has moved to include the Poser 4 scanline renderer!
Come on EF! Get with the damned program and fix REAL BUGS. This bug has been here since Poser 5, and has never been addressed.
Here's my system spec;s:
Laptop
2.0ghz Core 2 Duo 667 FSB
2 GB DDR2 667mhz
2x 160GB HD's
GeForce 8700 M GT 512mb graphics card, dedicated.
Desktop
2.4ghz Athlon X2 4600
3 GB DDR400
120gb HD
200gb HD
GeForce 8800 GTS 640MB
I know its not my hard ware, nore is it my memory. I build my own computers, save for my laptop. I'd know if there was anything amiss with either system as ram errors don't care what program is run, if it hits that sector in the memory, error.
I'm sick of the run around and the tech support telling me its my computer, my user level, blah blah. DAZ Studio doesn't have this problem, and I can render whatever the hell I want without a problem. Poser has advanced a lot over the last three years, but its also gone down hill. Anyone else still having the loveable memory leak bug?
uli_k posted Sun, 05 August 2007 at 12:45 PM
At this point (SR2.1), we're not aware of any memory leaks. If you have a scene that exposes one, please submit it to e frontier tech support via www.e-frontier.com/go/emailtech and specify what action (posing, simulating, rendering) leaks. We'll then investigate the issue.
Philywebrider posted Sun, 05 August 2007 at 12:57 PM
I installed all the updates including SR2.1, now I'm having all sorts of problems, is there any way to uninstall the updates?
cherokee69 posted Sun, 05 August 2007 at 1:03 PM
I'm not really haveing any problems with SR2.1 but the thing I can't figure is why they don't get Poser do to some of the things that Vue or Bryce can do....like something as simple as water or an ocean. Vue and Bryce can render water that looks like water. If Poser would compete with these other programs, there might be more Poser users but as it is now, they are actually driving people to other programs to do things that Poser can't. Lights are another things that Poser doesn't do well but other programs do. Even DAZ Studio which is free and do some things better that Poser does.
Philywebrider posted Sun, 05 August 2007 at 1:22 PM
'Poser' by difination, is a 'figure' program that can do scenes, rather than a 'scene' program that does figures.
Yep, lighting could use work.
uli_k posted Sun, 05 August 2007 at 2:00 PM
Quote - I installed all the updates including SR2.1, now I'm having all sorts of problems, is there any way to uninstall the updates?
There is no direct way of uninstalling just one update. Please contact e frontier tech support and describe the problems you're experiencing. They will also be able to tell you how to reinstall with minimal effort.
BladeWolf posted Mon, 06 August 2007 at 2:45 PM
Sadly Uli its whenever I try to render. Been this way since Poser 5. Its been addressed on these forums for 3 years now, its a serious issue, but everyone from e-frontier, e-whoeverownsPoserthismonth has poo-pood it, and blames the user for it.
this is why I pose all my stuff in poser, and then port it to daz. Daz doesnt have this "covered up" memory leak. If it did, I can tell you, DAZ would address it and take care of it.
uli_k posted Mon, 06 August 2007 at 3:01 PM
BladeWolf, we might have a different understanding of what a memory leak is. To make sure we're on the same page - I go by this definition: http://en.wikipedia.org/wiki/Memory_leak
Again, I'm not aware of the problem you are experiencing. If you want us to do something about it, we need a very detailed description (what render engine, what app preferences) and a scene that reproduces the problem. If the problem occurs with any scene, it might make sense to go over your system settings with tech support (virtual memory, user rights, etc.).
XENOPHONZ posted Mon, 06 August 2007 at 3:03 PM
I've been running P7 SR2.1 for awhile now. No problems to report. Only improvements.
BladeWolf posted Mon, 06 August 2007 at 3:36 PM
My system is not the problem it does it on both my desktop, laptop, my mom's computer, and my cousins computer. This is not isolated, and or a system problem. Tech support doesnt do anything to help with the problem.
I will submit a scene, as it happens with either Firefly or Poser 4 Scanline renderer. I will try and get a screenshot of this error as well. It has to due with Textures and memory. On these forums it has been known as a memory leak.
cherokee69 posted Mon, 06 August 2007 at 7:54 PM
Right now, I'm working on a scene containing 4 paddlewheel riverboats each with a polygon count of about 140000 as they were 3ds files (and each with different textures), a seawater shader by bagginsbill, 1 square with texture, 1 IBL light and 1 infinate light, 16 smoke props and 4 steam props. So far, Poser 7 isn't giving me any problems at all and renders this scene faster than Poser 6 does. And, I'm not through with it yet.
nerd posted Mon, 06 August 2007 at 8:12 PM Forum Moderator
mickmca posted Tue, 07 August 2007 at 7:31 AM
Quote - ... the thing I can't figure is why they don't get Poser do to some of the things that Vue or Bryce can do....
Sadly, this is exactly what's wrong with Poser. Instead of fixing truly brain-dead problems, like failures of the interface or memory leaks, they keep adding more goodies. As a marketing strategy, it works. I hate to give up the one or two improvements I use, just because the rest the program is dreck. And when they come up with "8 new goodies" for P8, a lot of us will forgive the crud, or tell ourselves -- for at least the fourth time -- that this time they'll fix this and that, too. And hey, we really, really NEED background displacement!!!
Meantime, Poser rattles along, a disintregating Edsel with a newly polished and detailed Porsche body.
M
BladeWolf posted Tue, 07 August 2007 at 10:42 AM
Maybe its time for someone like Autodesk or Adobe to buy poser. At least then we would have truly stable performance, a great render engine with alot of the stuff of the big boys, and it still be affordable. And imagine is Autodesk bought it... out of the box exporting to Max! drools
XENOPHONZ posted Tue, 07 August 2007 at 11:08 AM
Quote - Maybe its time for someone like Autodesk or Adobe to buy poser.
If Adobe bought Poser, then Poser would cost around $1000. If Autodesk bought Poser, then Poser would cost around $3000. So......it's just as well for the sake of the hobbyist market that neither one of those companies have bought Poser.
Poser isn't anywhere near as bad of a software package as some make it out to be. No -- it isn't MAX: but MAX doesn't cost under $300. IMO, for what Poser does it's more than worth the pittance that it costs.
Personally, I've had some bumps in the road with Poser 7 -- lke a few crashes back when the program first came out. But I haven't experienced that again since SR1. And Poser doesn't have the best rendering capabilities in the world........but that's why a program like Vue is a great addition to Poser. Vue6I costs considerably more than P7, but if you can afford it: Vue6I can greatly expand your 3D horizons.
By no means is this intended as a slam on Poser -- for what Poser does, and for the small amount of money that it costs: Poser is a fantastic deal. If all that we had in the 3D world was defined by MAX, Maya, Lightwave, et al.......then most weekend-warrior hobbyists wouldn't be in this game.
Poser is fun. Or at least it's fun for me. If I was as miserable over Poser as some others -- then I think that I'd look for another way to invest my time......doing something that I actually enjoyed doing.
nerd posted Tue, 07 August 2007 at 1:45 PM Forum Moderator
Adobe GOD no00000! If Adobe owned it not only would is cost thousands but it would be bloated to the point of ridiculous. Lets take adobe reader as an example of the fine programming skills there: Acrobat reader : 20+ MB takes abouit 45 seconds to launch. Foxit Reader, an acrobat clone: 4 MB launch time 0.5 seconds. Then there's Max, Max 9 abandoned all previous plugins. While I'm sure it's very profitable for all the plugin vendors, I'm not buying updates for all my plugins thank you very much. I can imagine how much Poser would be if Autodesk owned it, but I bet we would all be shopping at TurboSquid and thinking we were geting a great deal paying $300 for a model of a basket ball.
Philywebrider posted Tue, 07 August 2007 at 7:47 PM
I understand Poser Pro is coming out soon, I haven't seen a price yet..
BladeWolf posted Tue, 07 August 2007 at 9:12 PM
Poser 7 Pro? Hope they fixed some bugs :D