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Vue F.A.Q (Last Updated: 2025 Feb 23 3:59 pm)



Subject: The Hills Have Eyes . . .


Tomsde ( ) posted Wed, 15 August 2007 at 1:58 PM · edited Wed, 29 January 2025 at 12:13 AM

I've just started to work in Vue 6 Infinite and I noted a strange phenomenon.  When I open a Poser Figure and then try to compose my scene around it, it seems it's texture map or at least transparency maps are transfered to the item.  For instance I'd open a poser figure and insert an terrain objects and it would end up with the figures face transparency map on it, so I have hills with eyebrows and eye lashes.  It seems difficult to get them deleted too.

Am I doing something wrong?  How can I avoid that.


FrankT ( ) posted Wed, 15 August 2007 at 2:05 PM

yup.  If you load a terrain or something like that, it picks up the texture from the last thing you selected which can be a right pain in the butt sometimes

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thefixer ( ) posted Wed, 15 August 2007 at 2:23 PM

It's not a biggie, I do it all the time [LOL]. Just go into your materials editor and replace it with something more appropriate!!

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Arraxxon ( ) posted Sun, 19 August 2007 at 8:46 PM · edited Sun, 19 August 2007 at 8:47 PM

Since you've just produced the terrain new, you need to give it some material texture anyway, since a newly produced terrain doesn't have anything at all, except the mesh itself.
For you to be able to see the the terrain at all, Vue just grabs the first available texture in it's material list. In case of a Poser figure being loaded first, the main textures of Poser figures are the whole body texture with details like face, eyes - whatever, so Vue just grabs that and throws it on the terrain.
You just simply exchange it now in the material selection to the proper or wanted texture for a terrain - like thefixer suggested !

And - it got nothing to do with Poser - it's just a base programming in Vue - like already described above.

Make one simple test:
Open Vue fresh and new, there you've got a scene with just a ground, camera and sunlight.
Now give the ground a certain material - like rocks, landscapes, liquid - whatever you like.
After that insert a terrain .... and what will you get to see ??  Well, the new terrain will have the same material, as you gave the infinite ground .... it's as simple as that - Vue just grabs the first available material to visualize the terrain, which doesn't have any material at the creation state, yet, without being told !


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