Using Vue 6 How do i more accurately get my materials to behave? I want the top of the mountain to be covered in snow. The middle to be rock and the bottom to be grass, but the material editor is fighting me all the way. I have done this before, but when I select: "distribution of materials dependant on local slope, altitude and orientation" then try to figure out the "influence of altitude" and "influence of slope" it never seems to behave like I think it should. More importantly I want to know what is the "best" way to do this. Is it best to create a single material for the base of the mountain or create a mixed material right from the start. Should the snow and rock be 1 material or the rock and grass? Do any of you have any tips to make this work more consistently? Thanks