adh3d opened this issue on Aug 22, 2007 · 4 posts
adh3d posted Wed, 22 August 2007 at 5:52 PM
I am making clothes for Apollo, like figure reference in my 3d program, I am using the siluette of the obj found in the geometries folder, it is a zero pose Apollo. My problem is that the cloth I am making and I want going testing in Poser so I will see how it goes ( only like a obj model, not a conforming cloth) don't adapt to the default Poser apollo because he is not in the pose the zero figure is. Althoug I use the joint editor and push zero Poser, he continues with a leg in wrong position.
Is anyway I can get Apollo in the same pose that his obj model in the geometries folder?
Thanks.
Conniekat8 posted Wed, 22 August 2007 at 6:25 PM
Turn Inverse Kinematics on the legs before you go to zero figure in joint parameters, and feet will be side by side, instead of one foot forward.
Or, if you go to poses included with Apollo, there's a standard Apollo zero pose included in there.
Hi, my namez: "NO, Bad Kitteh, NO!" Whaz
yurs?
BadKittehCo
Store BadKittehCo Freebies
and product support
jancory posted Wed, 22 August 2007 at 6:26 PM
make sure to turn off IK before zeroing him.
lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
adh3d posted Wed, 22 August 2007 at 6:28 PM