Propschick opened this issue on Aug 25, 2007 · 9 posts
Propschick posted Sat, 25 August 2007 at 12:50 AM
Is there a way to use 'materials' like in poser, in daz? I have skyes shaders and wondering if I can get them to function in daz?
Ever stop to think,
and forget to start again?
Madbat posted Sat, 25 August 2007 at 2:50 AM
Any of posers math specific shaders cannot be used in Daz unfortunately, if I read what you mean correctly.
Incognitas posted Sat, 25 August 2007 at 7:44 AM
Poserworks has produced several plugin for DS including a shaders one called pwSurfaces which is very good and can be purchased at DAZ.You can also download some free default shaders at DAZ.
Propschick posted Sat, 25 August 2007 at 10:01 AM
Awww too bad. No I LOVE skyes shaders...was really hoping to use those.
Ever stop to think,
and forget to start again?
Madbat posted Sat, 25 August 2007 at 4:10 PM
Another solution you might try is to grab PW effect and or PW Surface, they have a lot of interesting shader options for daz. One thing though, is they tend to be a bit resource intensive, but they are fun to play with.
Do you have a link to skyes shaders? there might be a workaround solution to adapt parts of them if they use bitmaps, or one might fudge something similar to work with Daz specifically, depending on what these shaders look like. A lot of the shaders I see available can be fudged in Daz by using a combination of bitmap textures and reflection settings for glossy metals, latex, polished stone, etc. Using combinations of various maps can give you a wide range of effects for a texture.
Propschick posted Sun, 26 August 2007 at 12:44 AM
Here ya go:
http://www.renderosity.com/mod/bcs/index.php?ViewProduct=53788&vendor=43768
Ever stop to think,
and forget to start again?
Madbat posted Sun, 26 August 2007 at 7:33 PM
OK, that's what I thought. Most of these effects can easily be achieved with some reflection added to a texture. The main difference is that these textures don't appear to use bitmaps, but rather math functions.
By applying a reflection to a texture in daz, you can achieve an effect from polished metalic to latex that looks identical.
Propschick posted Sun, 26 August 2007 at 7:35 PM
Well, it wasnt a 'different' look I was wanting. I was just hoping to use that exact pack. So that must be a no.
Ever stop to think,
and forget to start again?
Madbat posted Sun, 26 August 2007 at 8:02 PM
Sorry, but that would be a no.