Forum: Poser - OFFICIAL


Subject: poser 7 grouping materials question

RetroDevil opened this issue on Sep 03, 2007 ยท 5 posts


RetroDevil posted Mon, 03 September 2007 at 1:32 PM

HI guys, i have been working on a biker helmet built in Maya for poser and im having difficulty seperating the visor from the helmet, for texturing purposes. Simmilar to V3 being split into different sections when texturing.

I have used UVmapper to create two diffent groups but poser still sees the helmet as one object, as you can see from the picture (above) though it can recognise the groups in the grouping section.

am i doing this the wrong way or am i just not doing something right?

Thanks

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