Forum: Poser - OFFICIAL


Subject: How can I improve this pic (realism wise)???

Blind_Spider opened this issue on Apr 12, 2001 ยท 11 posts


Blind_Spider posted Thu, 12 April 2001 at 8:19 AM

I'm try to make her look as real as possible. In my mind the eyes seem a little off... Suggestions are greatly appreciated...

rtamesis posted Thu, 12 April 2001 at 8:22 AM

Probably a better transparency map for the lashes, which look too solid. Also, the lashes should look black in brunettes.


morganza posted Thu, 12 April 2001 at 9:46 AM

I don't think i've ever seen a P4 woman look this good or realistic, i would like to see what you could do with Victoria! That's what i want too, realistic figures, and Vicki & Michael are it. ...But the work you did with the P4 is excellent!


Blind_Spider posted Thu, 12 April 2001 at 3:20 PM

Thankz for the help and the comments. As for the question,yes it was rendered in poser, hair and eyes partially done in postwork. I'd like to see what I could do with Victoria and Mike, but I have no cash to throw at them... You know? nik faulkner: Yes you are picking, but I absolutely love it when people do... Because it helps me out with my problem quite a bit,(this time being relism) Thanks alot!


momodot posted Thu, 12 April 2001 at 3:56 PM

Some freestuff that might help... *There is a P4 Woman bump map out somewhere (in Freestuff I think) *the Vikki-buster texture in Freestuff *a terrific P4 Woman eyelash prop (real geometry, you can double up two pairs ofsit x for thicker look-> http://www.lvn.co.jp/poser/DLMainFrame.htm) *Eve eyebrow prop (with transmap by me) at morphs.bbay.com *and my "moist eye" cornea props at http://www.angelfire.com/yt/momodot/download.html



cloudedInMystery posted Thu, 12 April 2001 at 5:21 PM

Needs more post work on the hair and eyebrows. Also, it looks like the hair is too far up on her head (giant forehead or a balding look). I usually rotate the hair's "xrot" slider a few (like 15). It's pretty good though.


shadowcat posted Thu, 12 April 2001 at 5:49 PM

Attached Link: http://digitalbabes2.com/

get kozaburo's hair (the best hair that no money can buy) link attached. no post work on image.

RealitysPoison posted Thu, 12 April 2001 at 5:58 PM

The hair you have is looking good, if you wanted to stick with it, but I think, IMHO, that the bottom is a little too defined. Almost straight across, with what looks like a bit of a ridge there. I would fix that up in your postwork. Keep up the good work though, it is looking pretty good.


GrayMare posted Thu, 12 April 2001 at 6:54 PM

She looks good to me--I like blue eyed redheads, but don't tell my blonde wife ;) You ended up with the "red dye #3" hair color that does show up in RL, but only on dye jobs. If you add more brown and gold to the teture map for the hair, it looks more like a true redhead. I do that mostly on the texture map using one of the "hair brushes" and occasionally just a fill in PSP/Photoshop as a layer below the existing texture. You could add a slight "wet" look to the eyes in post--I don't have much luck doing it in poser without ending up looking soggy :) The eyelashes look ok to me, but they would be improved with tweaking the transmap or an add-on prop. Thanks for posting and being brave enough to take comments..I'm working up to it myself. I'd rather publish it as "finished" than accept criticism during the process. GrayMare


amp-three posted Thu, 12 April 2001 at 11:38 PM

Blind-Spider: Definitely gotta add some blemishes/inconsistancies to the skin... she may be a hottie, but most of the human race doesn't have perfect skin... I see youve done some of that on the cheeks, but need just a tad more, especially around the forehead area... its too smooth and too shiny. I'm not very good at all with Poser right now, but I've looked around a lot at ppl's work. Its given me a sense of what to strive for, and also what to modify to eventually make mine better. Yours is right up there in my book. Then there's the lashes too, but I'm not going to regurgitate what youve already heard. Great job! ..->[ aMP-3 ]<-.. .."What's your world look like?"


Blind_Spider posted Fri, 13 April 2001 at 10:26 PM

I've looked at using some eye props, I can't remember exactly where they were from but Anyways, How exactly do you get them in there?? I'm not very good at lining stuff up in Poser yet, and I can't seem to get it. Any help that way? Also, I've been trying to simulate the look of wetness in the eyes and on the skin of a figure, I cannot get it right at all, it ends up looking like crud.. any tips on that???