FrankT opened this issue on Sep 12, 2007 · 12 posts
FrankT posted Wed, 12 September 2007 at 1:52 PM
thefixer posted Wed, 12 September 2007 at 2:03 PM
Looks good to me Frank, well done!!
Injustice will be avenged.
Cofiwch Dryweryn.
LMcLean posted Wed, 12 September 2007 at 2:23 PM
Yup nice textures are time consuming and addicting, but add a lot to the overall look. Looks like a nice job Frank!
Powertec posted Wed, 12 September 2007 at 3:00 PM
Looks great! Did you use Chipp's tutorial?
bruno021 posted Wed, 12 September 2007 at 3:07 PM
Looks real good. I like the fading paint showing the metal underneath a lot.
FrankT posted Wed, 12 September 2007 at 3:09 PM
Quote - Looks great! Did you use Chipp's tutorial?
Yup, and the one by StoneMason
zglows posted Wed, 12 September 2007 at 3:25 PM
cool
vincebagna posted Wed, 12 September 2007 at 3:41 PM
Where is that tut from Stonemason on CGSociety? I can't find it.
FrankT posted Wed, 12 September 2007 at 3:52 PM
Attached Link: CG Society link
vincebagna posted Wed, 12 September 2007 at 3:55 PM
chippwalters posted Wed, 12 September 2007 at 5:52 PM
Attached Link: Stefan's PDF tutorial
Looks really good Frank. How about some close up shots in perspective? There's also this great link to Stefan's PDF tutorial, which is a bit different from the one at CGSocitey.
FrankT posted Thu, 13 September 2007 at 1:14 PM
Quote - Looks really good Frank. How about some close up shots in perspective?
I'll see if I can sneak it into my next render. I just finished the specularity map 'cos the atmosphere in the render isn't going to be HDRI and it looked a bit flat without one