RadioGuy opened this issue on Sep 15, 2007 · 6 posts
RadioGuy posted Sat, 15 September 2007 at 6:49 PM
Hi All:
How would I do the following:
I have a backdrop (stactic) showing a building with a sidewalk. I have one character positioned to look like its on the sidewalk.
How would I make a ground plane to just catch the shadows from the character giving the illusion he is actually on this backdropped side walk. Or is there a way to cast shadows on the back drop?
Cheers
bwtr posted Sat, 15 September 2007 at 9:03 PM
bwtr
ShawnDriscoll posted Sat, 15 September 2007 at 10:38 PM
What kind of lighting? Outdoor distant lighting? If so, insert an infinite plane in your scene and edit its shader by changing its Top Shader from Multi Channel to Lighting Models > Shadow Catcher. Tell your lights to use soft shadows for added affect.
RadioGuy posted Sun, 16 September 2007 at 12:48 AM
Thanks for the tips. I was waiting for the new C6 manual. Didn't realise the shadowcatcher feature was from the C5 version. I just went thru Marks Tuts and my brain is on overload with all the goodies available. I guess I"ll roll up my sleaves and dive into the PDF
Cheers
bwtr posted Sun, 16 September 2007 at 1:57 AM
My screen grab was from the C6 Help.
bwtr
RadioGuy posted Sun, 16 September 2007 at 1:56 PM
Thanks bwtr. Spending my Sunday reading through the PDF now.
Cheers