Valerian70 opened this issue on Sep 21, 2007 · 8 posts
Valerian70 posted Fri, 21 September 2007 at 3:59 PM
As the thread title states, I need some feedback from you guys about packaging of Poser/D|S products because I don't know if the way I currently do things is making things worse or better for the end user.
Poser products that I make are supplied with both .mc6 and .pz2 application files for popping the textures onto the clothing in question.
Do you like having the choice or would you prefer just one or the other?
I also place the files in the following hierarchy:
Pose/Character/Product Name
Is that extra folder a pain or does it help people with mixed Runtimes zone in a little bit quicker?
If I am doing textures for an item that fits many different characters, eg. A3 and V4 then I will duplicate the application file structure so there is one for each character name. I feel this makes it a little easier for the multiple Runtime brigade.
Does it or is it more of a pain to have the extra folders to delete?
When making D|S application files up I place them in:
Content/People/Character Name/Product Name
Is this okay or is there an alternate place you would prefer?
I have been using Poser to generate most of my bump maps as this reduces the overall file size of my zips. However, this means that my D|S pose files need to have the bumps packaged with them.
Would you prefer larger installations for everyone because they include the bump images and smaller downloads just for the D|S application files?
Hope I explained myself okay here, I am just about to start work on a few V4 clothing textures and am having another look at my current way of doing things and figure the best people for input are the inhabitees of the Poserverse.
Thanks for your time!
Midge (Valerian70)