Forum: Poser Technical


Subject: Morph shreds mesh

pappy411 opened this issue on Sep 28, 2007 · 19 posts


pappy411 posted Fri, 28 September 2007 at 12:06 AM

I have a problem with morphs shreding the mesh after the morph is applied.

To make the morph, I  export the .obj after checking only Universe and object to morph.  The export settings were "As morph target and include body part names in polygon groups".  In Hexagon, I uncheck all merge options and 100 scale value.    When adjusting the geometry I only moved and rotated the eyelid.  I did not add any points or faces.

I exported the adjusted geometry with all boxes unchecked at 0.01 scale value.  I went back to Poser, loaded the object, selected the body part to modify and loaded the morph target from Hexagon in morph target loader.  when I turn the morph dials the object shreds.

This hapens in Poser 5-6 &7.  I don't think it is the geometry as it does this with different objects even stock poser objects.

I am doing something wrong

Pappy