Forum: Poser - OFFICIAL


Subject: Any long skirts that fully comform to legs

P5y opened this issue on Oct 14, 2007 · 11 posts


P5y posted Sun, 14 October 2007 at 7:11 AM

I do alot of 1000 frame preview animations and its a tedious process adding a skirt and having to tweak it with handles.

Im just wondering if there any long-skirts that do this for Victoria 4.0 , that arent dynamic (i have little cpu power so cant waste time draping) , but are comforming without handles and just follow the legs. Even if it costs , ill buy it.

Anyway to make the MFD comform lazily to legs ?

I know for Jessi there is a skirt thats pretty long and it comforms to legs very nicely.


ruby_dragon posted Sun, 14 October 2007 at 11:53 AM

Jessi, and LadyLittleFox's "Krystal" figure has one as well - the only one I've seen thus far, unfortunatly. I'll keep me eyes peeled tho.

*hugs*
-Jen Dyck


wdupre posted Sun, 14 October 2007 at 3:15 PM

frankly I don't think its possible to do what you want with a conformer, the problem is that there is no way for a skirt to conform properly to all the parts of both legs and keep it as one bodypart without splitting. do you have a link to the ones you are talking about? I am curious to see them, and see how they do it.



ruby_dragon posted Thu, 18 October 2007 at 10:22 PM

Certainly. http://www.runtimedna.com/mod/bcs/index.php?ViewProduct=2026&Start=166&vendor=Littlefox

*I'll assume magnets may be used here, but I'm no expert! Maybe we could ask Lady LittleFox?
**As well as, I wonder, if it's magnets at work - then the great news is, with careful placement, maybe you could make any long skirt do that? ^__^ Pretty cool stuff!!

*I did some screen shots to show yous too ^__^ hehehe I'm excited and am going to go forth and play with magnets now hehehe ....

*hugs*
-Jen Dyck


wdupre posted Thu, 18 October 2007 at 10:32 PM

Interesting :) can you do a sitting pose?



Acadia posted Thu, 18 October 2007 at 10:47 PM

Quote - Anyway to make the MFD comform lazily to legs ?

Yes there is. Provided you have Poser 6 or 7. It doesn't work in Poser 5 for some reason. I've used this method on all kinds of dresses and skirts.

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2517340

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



ruby_dragon posted Thu, 18 October 2007 at 11:21 PM

hehehehe - seems like there's definatly some action happening in the center of the figure ... I found much of that activity was caused by the thigh bend, not the shins? Intriguing...

*hugs*
-Jen Dyck


ruby_dragon posted Thu, 18 October 2007 at 11:30 PM

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2517340&page=4
*Thanks for that link, Acadia! I actually just found one of Trav's posts (on page 4) helpful in analyzing the "push through/bubble" effect on the skirt hehe Neat!
That's a helpful link! Thank you!

*hugs*
-Jen Dyck


wdupre posted Fri, 19 October 2007 at 12:11 AM

Quote - hehehehe - seems like there's definatly some action happening in the center of the figure ... I found much of that activity was caused by the thigh bend, not the shins? Intriguing...

yeah its the two falloff zones both acting on the same vertexes, I have never found a way around that issue with poser rigging, was curious to see if she had.



Conniekat8 posted Fri, 19 October 2007 at 12:36 PM

It all comes from how the skirt needs to be grouped in order for it to pick up the leg bends. The hip group has a column of polygons that runs straight down the middle of the skirt, to the ground, Same with left and right thigh. It works okay on non extreme bends (usually under 30°), but it's abilities are exceeded in bends closer to 90° .
Just the limitation of Poser's rigging system.

There's a fair amount of this explained in 'secrets of figure creation for Poser 5' book, by B.L. Render.

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wdupre posted Fri, 19 October 2007 at 1:00 PM

Quote - It all comes from how the skirt needs to be grouped in order for it to pick up the leg bends. The hip group has a column of polygons that runs straight down the middle of the skirt, to the ground, Same with left and right thigh. It works okay on non extreme bends (usually under 30°), but it's abilities are exceeded in bends closer to 90° .
Just the limitation of Poser's rigging system.

There's a fair amount of this explained in 'secrets of figure creation for Poser 5' book, by B.L. Render.

Yep I know, but sometimes there are breakthroughs, new ways of doing things that no one else ever thought of. Skirts are a particular Dog as far as conforming goes, so I am always looking for a trick that will give me the oppertunity to offer better conforming skirts then with my current method of using ghost parts, and I have yet to find one that doesn't have it's own drawbacks. I know I can offer dynamic skirts but the tradeoff is that you loose a lot of the sculpting you can do with conformers in Dynamics, and there are still a lot of people who's machines just can't handle dynamics quickly enough to be usable.