WarKirby opened this issue on Oct 14, 2007 ยท 7 posts
WarKirby posted Sun, 14 October 2007 at 2:00 PM
I have my figure in a crouching pose, which utilises a pitch forward of the hip joint. I'm trying to make him face a different direction now, but when I try to turn him to the side, he rotates on a local axis, and ends up tilted at a strange angle.
with frustrating effort, I can eventually manipulate him to the correct heading, but it feels needlessly hard and unintuitive. Is there any way to rotate a figure, or individual joints, on a world relative axis, rather than relative to the figure ?