Paloth opened this issue on Oct 19, 2007 · 7 posts
Paloth posted Fri, 19 October 2007 at 11:21 AM
I was experimenting with my texture maps and cranked displacement really high. In most other programs the lizard's scales would have become spikes, but in Daz Studio it just looked like a strong bump map. This is odd behavior for “displacement.”
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