Forum: Carrara


Subject: Alpha mask in Carrara 6 pro not working for me ;(

szymas opened this issue on Oct 23, 2007 · 3 posts


szymas posted Tue, 23 October 2007 at 10:14 PM

When I place a alpha mask (as seen in the pic below) why am I losing the coloring? Any Ideas?? 

The alpha is a circle (white for the part to see though, the black edges to hide) The idea is to have a landscape fill to only the edges of a half circle, cropping out the rectangluar sections..

Thanks!


MarkBremmer posted Tue, 23 October 2007 at 11:14 PM

Hi Chuck, I received your e-mail but since you posted here, I'll respond here too. Hopefully this will help out others as well. There are a couple of ways to do this: 1) Shader - All you need is a revised shader structure. I've exagerated my mountains. One thing that you'll probably want to do in the terrain editor is Add=>Filter=>Zero Edge Filter to help minimize the variations around the edges. 2) Boolean subtraction - Just convert the terrain into a vertex object. Then in the vertex room, simply create a sphere and do the boolean thing. I have seen some posts that booleans aren't working but that is for the C6.0 release. Things are behaving much better in the C6.0.2 Mark






szymas posted Wed, 24 October 2007 at 7:20 AM

Thanks Mark,

I'll give them both a try!

Thanks for the input

Chuck