FCLittle opened this issue on Oct 31, 2007 · 4 posts
FCLittle posted Wed, 31 October 2007 at 2:24 PM
I'm trying to create an ecosystem where the plants and objects used only appear at the highest altitude....can anyone help? I am using Vue 5 infinite.
Thanks,
Frank
agiel posted Wed, 31 October 2007 at 3:24 PM
Check the parameters for Influence from Foreign Objects in your ecosystem.
It is probable that you are trying to populate a terrain set above the default ground plane. If your have a high value for Influence from Foreign Objects, your ecosystem will not populate close to the ground level.
bruno021 posted Wed, 31 October 2007 at 7:16 PM
Use mixed materials, even if you use the same material for the second material, and make the mixing altitude dependent. Then populate the higher material.
keenart posted Wed, 31 October 2007 at 11:17 PM
Attached Link: Reference Image Palm Island!
I have Esprit 6, but will try to answer this. I have a terrain and I wanted to have the trees and bushes populate only the top of the terrain, which was an island. After I created the eco system and before I populated the terrain I changed the following setting.In the Advanced Materials Editor, under the tab named Environment, in the Group Attribute named Altitude constraint, I changed the setting of attribute named Altitude range to +.40 1.00. The original setting -1.00 +1.00 setting is relative to the terrain you want to edit. The first figure represents the bottom of the terrain, and the second figure represents the topmost part of the terrain. Since My island was only about 100 feet high I changed the setting from -1.00 to +.40 and once populated all of the eco items lay on the topmost part of my island. You may also have to change the Slop constraint if you have a gradual falloff on the terrain.