alizea opened this issue on Nov 13, 2007 · 4 posts
alizea posted Tue, 13 November 2007 at 4:39 AM
Hi everybody !
I' m trying to make my own texture for V4 in Zbrush .I've managed to work with polypainting , so now the figure is "painted "with my jpg texture .I just don't know what to do next - in order to extract this texture and apply it to a V4 character in Poser .
Thank you in advance for your help !
Alice's and
GND4's Tailor !
Check my free clothing
fits : www.alizea3d.com
samcclung65 posted Tue, 13 November 2007 at 9:43 AM
I think you would have to make subtools that match each of V4's texture maps. Then convert the polypainting on each subtool back to a texture map. I've never tried it, so that's just a guess.
Scott
alizea posted Thu, 15 November 2007 at 4:40 AM
Me too I think that is a qustion of grouping .Zbrush is such great soft but it's not "intuitive" for doing such things .
Alice's and
GND4's Tailor !
Check my free clothing
fits : www.alizea3d.com
RawArt posted Thu, 15 November 2007 at 6:25 AM
Zbrush does not like multiple maps, such as are used with V4.
If you textured V4 in zbrush effectivly, then you must have let zbrush remap the file somehow, and as such you probably could not convert what you did to work on the original V4.
Sorry
Rawn