UofOstudent opened this issue on Nov 14, 2007 · 3 posts
UofOstudent posted Wed, 14 November 2007 at 6:01 PM
I finally completed my beach scene; unfortunately, I found that when I used anti-aliasing, the texture for my terrain (a texture map of sand) didn't show the graininess I wanted; rather, it became blurred. Is there a way so that the anti-aliasing won't affect the texture map?