Forum: Carrara


Subject: [CP5] Carrara Explosion Without Particles

noviski opened this issue on Nov 20, 2007 · 25 posts


noviski posted Tue, 20 November 2007 at 5:39 AM

Carrara Explosion

Hello, folks. Who doesn't remeber those amazing shaders created by our friend TOXE, using the DCG Plugin ShaderOps? I just like to share a nice feature of these plugin to create explosions! Simply using a vertex object with some atomize and explosion modifiers. Working with the glow channel to create the fire (a variation of the TOXE's shaders), using his smoke, add the 3DAura and Blur pos-production filters, the results are very good (IMO)! And the best part is, a fast rendering without particles on a still image. With that old fountain and volumetric fire primitive the results are better:

Click here

I'll post the explosion shader here very soon. Thanks TOXE! 😄