shedofjoy opened this issue on Nov 23, 2007 · 8 posts
shedofjoy posted Fri, 23 November 2007 at 8:14 PM
Ok i like V4.1 but i found the installer for it messy (especially in external runtimes) and now with the advent of Wardrobe Wizard 2 im finding her to be even more of a problem....
Getting old and still making "art" without soiling myself, now that's success.
DarkEdge posted Fri, 23 November 2007 at 8:49 PM
There are known issues with V4 and external runtimes. I believe upon installation they suggest you install under the regular runtime (not external).
As far as WW2 there is a workraround that is sucessful with other figures, don't know if this will work with you and your V4 issues though, but you can try:
Load V4 and inj all of her body morphs, save her to your figures library. Then load WW2 and use that saved figure to analyze your morphs from.
Hope this helps.
PhilC posted Fri, 23 November 2007 at 8:52 PM
Yes that is pretty much what we are suggesting at this time. I am looking into it in detail and expect to be putting up a FAQ page that will cover issues like these.
infinity10 posted Fri, 23 November 2007 at 10:08 PM
I do the same as Darkedge has said, for my M3 Bishounen morphed figure, and my Apollo Maximus morphed figure. Reasonable success in WW1, but I'm just shopping for my WW2 right now, so expect it should be a similar route.
Eternal Hobbyist
mamba-negra posted Fri, 23 November 2007 at 10:44 PM
But things like Bulk and whatnot don't need to be injected...and yet they still don't show up:(
Hopefully the FAQ will clear it up:)
shedofjoy posted Sat, 24 November 2007 at 3:04 AM
I managed to get V4.1's morphs to show up in WW2 but still none of the shoes i have tried to convert to V4 work hopefully someone will figure out why?
to put it in a simple way its as if the foot zone of the shoe is named wrong so that it doesnt conform to V4, the rest of the shoe conforms (if a bit of kilter)
Thankyou all who posted and to PhilC who induced these headaches on himself,lol.... keep up the good work
Getting old and still making "art" without soiling myself, now that's success.
wdupre posted Sat, 24 November 2007 at 3:27 PM
all of V4's morphs even the default ones use a readscript to load them when the figure loads, so they aren't actually contained within the cr2. so the only way to use the figure morphs in a seperate program that doesnt recognize readscript lines is to resave as a new figure, at this point Poser will load all the morphs as Default morphs within the cr2, as long as you dont have use external binary morphs set in your prefrences. as far as the reasons that using external runtimes slows V4's loading down is that Poser up to version six uses a deep file search by default for some reason, so it starts looking in the default runtime first everytime it comes across an external file refrence and only then start searching every other runtime connected to Poser, P7 has the option of using Shallow file search, which basicly tells it only to look in the same runtime that the cr2 is loaded from, with this set you can put V4 in any runtime you want and it will work fine.
mamba-negra posted Sat, 24 November 2007 at 3:30 PM
Oh, I didn't realize that she didn't have morphs in her CR2. That is easy enough.
Thanks Will:)