bopperthijs opened this issue on Nov 24, 2007 · 7 posts
bopperthijs posted Sat, 24 November 2007 at 4:04 PM
Perhaps this sounds a little cryptic but a lot of custom characters ( bought or self-made) of V3,V4 and other DAZ3D figures are made by the setting of the Full Body moprhs of the characters.
If I want to make a FBM of those settings for storing for later use, only the face morphs are saved and not the body morphs in the FBM.
AFAIK (in my humble poserknowledge) the only way this can be solved is by setting the individuable bodypart -morphs to the same settings as the full body morph settings. ( or spawning them, but I don't think that's a good solution)
But if you have a lot of FBM dials set, this can be a very tedious task. ( if you done it once you never want to do it again)
I want to make some custom FBM of my favourite home-made and bought characters to use them in the new wardrobe-wizzard.
I think it's possible to make a python-script to do the job, but I don't know python: is there someone who would give this a try?
Best regards,
Bopperthijs
PS. I think a ot of WW2-users will be very happy with this!
-How can you improve things when you don't make mistakes?
Angelouscuitry posted Sat, 24 November 2007 at 10:19 PM
bopperthijs posted Sun, 25 November 2007 at 5:30 AM
Well, Spawncharacter does allmost what I want, except that I have now new morphs in everybody part, and I just want the original bodymoprhs be set like the full bodymorphs are, so that I don't have extra morphs, Tebop describes the proces by hand in the poserforum.
In my opinion this can be done easier, but I'm python witer, perhaps anyone can give his opinion on this.
best regards,
Bopperthijs
-How can you improve things when you don't make mistakes?
Angelouscuitry posted Sun, 25 November 2007 at 8:48 AM
You might also consider using spawncharacter with Ockham's ZeroMorph.py and, and/ SVDL's remove morphs. If you have your figure the way you want, and create the INJ, do'nt apply it yet. First run ZeroMorphs.py, this will revert all morph dial values to zero. Then run RemoveMorph.py, this will delete any morph dials with a value of zero(all.) Now use the INJ from SpawnCharacter, and you should have a very lite version of you figure?
jancory posted Sun, 25 November 2007 at 9:19 AM
Attached Link: http://market.renderosity.com/mod/forumpro/showthread.php?message_id=2396184
see if this thread helps any.lost in the wilderness
Poser 13, Poser11, Win7Pro 64, now with 24GB ram
ooh! i guess i can add my new render(only) machine! Win11, I7, RTX 3060 12GB
bopperthijs posted Sun, 25 November 2007 at 12:18 PM
I'm afraid those scipts only work in poser 6, and I haven't installed that.
but thanks anyway,
best regards,
Bopperthijs
-How can you improve things when you don't make mistakes?
bopperthijs posted Sun, 25 November 2007 at 2:48 PM
I did some tests and spawncharacter works for me, I can make a FBM-inj file, inject in a character and save that. That character can be used for analysing in WW2.
Okay thanks, saves me a lot of time.
Best regards,
Bopperthijs
-How can you improve things when you don't make mistakes?