When I import a BVH file, more often than not, the BVH file suddenly causes the figure to be raised a few inches(to scale) above the floor. Now, rather than having to drop the figure to the floor for every frame is there away to reposition the entire animation, in an easy step, with out destroying the other animated portions of the figure? I'd really appreciate some help on this. I spoke with Metcreations about this. I asked if yhey allow us to reposition the x and z axis of the ground plane why couldn't they do that with the y axis. They said it was not possible. Somehow I don't believe that. Seems like it would be easy to incorporate and not have it alter true axis points of animations or anything. pjanak@bellatlantic.net