cartesius opened this issue on Nov 29, 2007 ยท 5 posts
cartesius posted Thu, 29 November 2007 at 7:05 PM
I have modeled a simple box with a lid in C4D, exported it as *.obj and in Poser set it up as a rigged character and saved it to the Library. Everything works fine fine except for one thing: if I render with FireFly and have Cast Shadows activated the object renders jet black with very black and jagged ground shadows. Disable Cast Shadows in FireFly or render using the Poser 4 engine it renders as expected.
Here are a couple of odd things I've noticed in my attempts to solve this:
If I add another character or even a basic prop like a ball, move it out of the way (still keeping it in the scene) and hit render everything looks as it should even with FireFly and Cast Shadows. If I scale the ball down to 1% it's original size and renders, everything looks peachy. If I delete the ball the object goes black again. It's like Poser needs that extra object to get the scaling of the shadows right but that's only a guess, I have really no idea what's going on here.
If I import the the original obj-file of the object and render with FireFly and Cast Shadows it renders perfectly. Something apparently happens when I turn the object into a character/figure and adds it to Poser's library.
All ideas are highly appreciated!
/Anders
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