darrenlc opened this issue on Dec 01, 2007 · 4 posts
darrenlc posted Sat, 01 December 2007 at 10:14 PM
I am using Carrara 6 Pro, Poser 7, and Hexagon 2.2.
The best method I am aware of for animating the face of a custom character is through the use of morph targets. I have never created a morph target before and I am aware that there is a problem using Hexagon 2.2 for creating morphs. Is there a workaround for this problem? Should I create them using Carrara? Or is there a better way to create the morph targets for facial animation?
Ultimately I want everything rendered in Carrara but I use Poser to rig, animate, and export bvh files to Carrara. I would also like to know if there are any problems using the morph targets within Carrara 6 Pro.
Thanks,
Darren