Forum: Poser - OFFICIAL


Subject: Question about P5 hair

Black_Star opened this issue on Dec 04, 2007 ยท 4 posts


Black_Star posted Tue, 04 December 2007 at 5:01 AM

Hi!

I have many of the P5 hair , but what I use mostly is Grace Lion Hair.I have tried to make renders with it in P7, but all the time it renders completely white, no matter what I try, w/wo radiosity, w/wo shadows, w/wo disp maps, different MAT's.It's just me, or it hapened to you too?And how can be solved?
Thank you in advance!

Best regards!

PS : other hair, like Lola hair is rendering just fine.I will also try today Sapphire Fox hair.But I will also like to be able to use GLH...


KarenJ posted Tue, 04 December 2007 at 8:02 AM

Are you loading the GraceLionHair.hr2, or the GraceLionHairP5.hr2?

Does it show okay in the preview window, or is it solid white in there?

Have you had a look at the hair in the material room? Can you give us a screenshot of the material settings for the hair?


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


Black_Star posted Wed, 05 December 2007 at 3:36 AM

I have found the problem.I am not using the textures of the GLH since they do not look very realistic.Instead I am using an add-on by 3Dream, but this add-on seems to be the problem.I don't know why the poses from this add-on are not working in Poser 7.
In conclusion, all the P5 hair seems to work fine, just that I can't use those textures in Poser 7.When I apply them, the hair becomes blank.

Thank you for your help!


EnglishBob posted Wed, 05 December 2007 at 4:31 AM

Attached Link: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=29072

I assume the add-on is GLH-TX? I don't have this myself, but I have had trouble with some MAT poses not applying in Poser 6. The same problems may apply to Poser 7 (don't have that either...) One work-around is to convert your poses to MC6 material collections and apply them in the material room. Open the file in a text editor and change the text "figure" to "mtlCollection", then save with a .mc6 extension.