Forum: Blender


Subject: morphs for Poser: how to retain obj groups?

kobaltkween opened this issue on Dec 16, 2007 · 30 posts


kobaltkween posted Sun, 16 December 2007 at 8:31 PM

i've been reading up on how to make full body morphs in Blender, and they all seem to point back to Compose.  conversely, no matter what i set my import settings to pay attention to, i don't seem to be able to get .obj groups into Blender, let alone back out.  is this impossible?  do i need a 3rd party app just to make a .obj that has the same groups as the original?  at the moment all i want is to be able to create eye morphs to match the head morphs, so i don't need to morph everything at once.

if i could just retain groups, that would solve my current problem.  does anyone know how to do that with just Blender?