gilbabin opened this issue on Dec 21, 2007 · 6 posts
gilbabin posted Fri, 21 December 2007 at 4:27 AM
Hi everybody,
I'm currently working on making prcedural planets.
But I encounter a problem while moving and rescaling the planet I made :
Despite I put "object -standard" in the mapping method, the procedural texture move and rotate with the object but no rescaling :
The "hot geant" planet I'm working on :
I rescaled the planet x10 :
:scared: :scared: :scared:
Is there a way to have the scale of the material linked to the scale of the object ?
Thx for any answer !
bruno021 posted Fri, 21 December 2007 at 7:20 AM
Use object parametric.
gilbabin posted Fri, 21 December 2007 at 12:21 PM
Thx it seems to work !
ShawnDriscoll posted Sat, 22 December 2007 at 3:43 AM
Cool! Someone's doing planets.
gilbabin posted Mon, 24 December 2007 at 5:19 AM
Yes
I'm now working with procedural ringed planets :
Like Saturn :
Like Uranus :
spidergod posted Mon, 07 January 2008 at 5:14 AM
very cool
any tutorials?