ScottSadyk opened this issue on Dec 25, 2007 ยท 6 posts
ScottSadyk posted Tue, 25 December 2007 at 12:35 PM
Hi guys, i'm trying to make a globe look like its glass, i don't want the glass to distort any of the image, i just want the orb to look like glass. any pointers/tips?
RHaseltine posted Tue, 25 December 2007 at 2:32 PM
High glossiness, bright specular colour, high specular strength. Add at least a bit of reflection (reflection strength > 0%). Use the Glossy Plastic or possibly Glossy metallic lighting model. All settings are in the Advanced tab of the Surface palette.
ScottSadyk posted Tue, 25 December 2007 at 7:14 PM
Cheers, i'm going to go try that now. I take it there would have to be a bit of tweaking to get it right, but practice makes perfect.......or so they say.
ScottSadyk posted Wed, 26 December 2007 at 6:45 AM
Allrighty then, i tried that, it didn't work very well. It just looked like grey you could see through. do i need a reflection/refraction map????
RHaseltine posted Wed, 26 December 2007 at 5:12 PM
What settings did you have? And how is your scene lit? And what's in it with the glass? All of those make a difference.
theSea posted Sun, 30 December 2007 at 7:49 PM
be sure to set 'multiply specular by opacity' to 'off'