dphoadley opened this issue on Dec 26, 2007 · 14 posts
dphoadley posted Wed, 26 December 2007 at 8:42 PM
I solved this probelm by exporting her from poser as a wavefront object, and checking the 'Weld Seams' in the export menu. She now imports into max flawlessly, with her texture grouping intact (been having fun playing around with Max's materials options and various V3 textures). My next challenge is to rig her with a biped skeleton. The final, fully-rigged figure will be posted here to freestuff.
DPH
PS: Background photo was a gift from Drifterlee.
patorak posted Wed, 26 December 2007 at 9:40 PM
Hi Dp
Excellent! Could you make an fbx format version as well?
BTW Posette makes a great deformation cage for creating V4 custom morphs too.
Check out the link. http://www.newtek.com/lightwave/tutorials/animation/deform-cage/index.html I'm sure there's a way to adapt this tutorial to 3dStudioMax.
Cheers
Pat
dphoadley posted Sat, 29 December 2007 at 9:05 PM
dphoadley posted Sat, 29 December 2007 at 9:14 PM
dphoadley posted Sat, 29 December 2007 at 9:16 PM
Conniekat8 posted Sat, 29 December 2007 at 9:23 PM
I hope you don't get in copyright trouble for redistributing posette's mesh.
I'm no expert in max biped rigging, but what I do know leads me to believe that it's impossible to distribute rig without the mesh.
I hope I'm wrong, it would be neat to make rigs for various poser characters in Studio, and sell the rigs only, similar to the way CR2's can be separated from geometry.
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dphoadley posted Sat, 29 December 2007 at 9:30 PM
I could always RTE encode the file to the P4NudeWom.obj, and redistribute it that way, just as my PosetteV3 is now available in Freestuff. And, I wasn't actually thinking of selling this figure, but of making here a Freebie along side my others. Afterall, Posette should be free and untrammeled for the whole world to enjoy.
DPH
drifterlee posted Sun, 30 December 2007 at 12:16 AM
Looks like you are doing great with 3DMax, Dave! Does anyone actually own Posette now that Poser 4 is obsolete or does the new company own all the old Poser apps, too?
wolf359 posted Sun, 30 December 2007 at 5:10 PM
cyreg posted Sun, 30 December 2007 at 6:18 PM
Is it just P4 Woman? Good choice to practice CS Biped.
I do it right in the opposite direction. Take a nice model of any 3D format and make it a Poser figure . As for me, poserizing is always a challenge for a character rigger http://cyreg.elementfx.com/
patorak posted Tue, 01 January 2008 at 5:27 PM
quote-Who Does own the rights to the Dork & Possette meshes?- end quote
Check out the book, " 3-D Human Modeling and Animation " by Peter Ratner. I don't know if he does or one of his students, but P3 male and P3 female were definitely modeled in his style.
dphoadley posted Tue, 01 January 2008 at 8:17 PM
Attached Link: PosetteV3's First Steps in Max
You can see my first max animation with PosetteV3 here, at the above link.fls13 posted Tue, 01 January 2008 at 8:22 PM
Someone was a floating a Poser rigging import into Blender script but I never grabbed it. That might be worth looking into as a simpler option for Max. Happy New Year, Dave!
patorak posted Tue, 01 January 2008 at 9:02 PM
Lookin' good! David