Angelouscuitry opened this issue on Dec 31, 2007 · 6 posts
Angelouscuitry posted Mon, 31 December 2007 at 4:39 PM
For instance I'd like to desaturate the Image_Map, in this screenshot; in order to then plug that into the Bump channel, of the PoserSurface. My first instinct is to open Photoshop, desaturate, and create another map; but this takes time, and especially...RAM?
Likewise I am interested in knowing how to increase the amount of Saturation in an image.
I'm also wondering how to brighten/darken an image? I understand how to increase/decrease the Difuse Color and/or Value of a material; but could this happen before the Poser Surface?
And now that I'm thinking of it, it would be nice to have a simple place to referance any/all Poser functions, that would save me time and RAM from Photoshop? Like take Contrast, for example; is it possible to raise/lower an Image_Map's contrast, within Poser?
I know some Photoshop functions would be very tuff, like Levels; and others would be a little obscure, like many Brush strokes. But I'd still like a firm grip on when to think of opening Photoshop, and when to just add a node.
So, if anyone has any questions and would like to ask here; or if you may just have a tip to add, please do so? Any replies will be greatly appreciated!