Gini opened this issue on Jan 01, 2008 · 5 posts
Gini posted Tue, 01 January 2008 at 9:20 AM
" Try and be nice to people, avoid eating fat, read a good
book every now and then, get some walking in, and try and live
together in peace and harmony with people of all creeds and
nations."
-Monty Python
MikeJ posted Tue, 01 January 2008 at 3:39 PM
Couldn't tell you really because I can't stand the idea of separate eybrow parts included as a part of a figure (I'm really glad I bought the original V4 before this "update feature"), but I'll take a stab at it.
I'd say that the eyebrows were moved and inadvertently saved as a part of a face morph, or maybe the default position is up front as a morph target, but when a face morph or expression was saved it was in there too.
When the face expression pose or MT was added, the eyebrows sized up and moved out.
Or maybe it was a full body morph which caused it.
Bear in mind I'm not familiar with this eyebrow thing. Is it a separate mesh? If it's a prop it would react to MT's applied to the figure. If you can find an eybrow MT in the head, set it to an equivalent but negative value. That might work.
RAMWorks posted Tue, 01 January 2008 at 4:29 PM
I believe it's a topology of V4's original mesh that DAZ created as the demand for a sepeate solution that would allow folks to change the eyebrow color on demand and since not all of us use Poser it seemed like a good thing to do.
I really don't know what to suggest except to remove the texture node and make that fully transparent so it's not in the way. It was either, as stated, an errant thing a morph caused or something like that!
---Wolff On The Prowl---
MikeJ posted Tue, 01 January 2008 at 6:02 PM
I'd give it a try, but the v 4.1 update refuses to load in Poser 7. It seemed to install correctly, but when I try to load it it always hangs and crashes P7.
And I have no idea why. Maybe I'll look into it one of these days. Could be because I altered the original V4 mesh to remove all those of what I consider to be extranneous surfaces. Or maybe because it didn't like my V4 runtime location, or whatever else. Either way, no V4.1 for me.
Gini posted Wed, 02 January 2008 at 4:26 AM
Ah, well thank you both for your answers. I'd used 'unhide all' and they just appeared . MikeJ wrote- "I'd say that the eyebrows were moved and inadvertently saved as a part of a face morph, or maybe the default position is up front as a morph target, but when a face morph or expression was saved it was in there too" That makes sense. I'll load a fresh unmorphed V4.1 and see what I get with them and if I can move then around unlike with the scene above. Hmm, they might make a good mustache if I ever want a V4 in man-drag ; )
" Try and be nice to people, avoid eating fat, read a good
book every now and then, get some walking in, and try and live
together in peace and harmony with people of all creeds and
nations."
-Monty Python