ninhalo5 opened this issue on Jan 01, 2008 · 25 posts
ninhalo5 posted Tue, 01 January 2008 at 12:48 PM
hey all, I was wondering has anyone figured out a way or if it is at all possible to modify a mesh in zbrush and bring it back into poser as a morph when the figure is posed first instead of a zeroed figure?
For example take V3 bend her at the hip now her butt is so big it has it's own zip code.
export v3 into zbrush mod her butt to look somewhat natural and import back into poser.
When I try this i get a blown apart mesh once i turn the added morph dial.
Or is this a fix that can only be acheived by creating a magnet which is impossible for me to use (after 8 yrs of this I still can't setup those darned magnets lol )
Thanks everyone